This reminds me a lot of SimCopter (1996) where you could also import your SC2k city and fly around and do missions. Mostly about helping people in various forms of distress by picking them up and flying to various destinations. Great flashback from 90's gaming, I remember tossing people out at random when flying which was always hilarious when you're a young kid. You could then pick them up and fly them to the hospi…
Convert SimCity 2000 cities into Minecraft worlds
91–100 of 154 posts
Re: Convert SimCity 2000 cities into Minecraft worlds
#92Re: Convert SimCity 2000 cities into Minecraft worlds
#93This reminds me a lot of SimCopter (1996) where you could also import your SC2k city and fly around and do missions. Mostly about helping people in various forms of distress by picking them up and flying to various destinations. Great flashback from 90's gaming, I remember tossing people out at random when flying which was always hilarious when you're a young kid. You could then pick them up and fly them to the hospi…
Re: Convert SimCity 2000 cities into Minecraft worlds
#94Earlier quoted context omitted.
SimCopter was actually the inspiration behind this project, but what annoyed me was that the buildings mostly looked nothing like in SimCity 2000.
My biggest disappointment was the lack of Arcologies in SimCopter. If I remember correctly, the land they were originally on was just empty once imported.
Re: Convert SimCity 2000 cities into Minecraft worlds
#95I would definitely love to see more things like this that spin old games/software into new experiences.
Re: Convert SimCity 2000 cities into Minecraft worlds
#96This reminds me a lot of SimCopter (1996) where you could also import your SC2k city and fly around and do missions. Mostly about helping people in various forms of distress by picking them up and flying to various destinations. Great flashback from 90's gaming, I remember tossing people out at random when flying which was always hilarious when you're a young kid. You could then pick them up and fly them to the hospi…
I liked to play the SimCopter demo and thanks to it Wagner's Ride of the Valkyries still remind me of the game. I suspected (or maybe just hoped) that you could somehow import SimCity 2000 cities (I had the original boxed release, the first game I owned), but either it was not possible to do in the demo or I just failed to find the way (I was barely a teenager without the Internet access).
Re: Convert SimCity 2000 cities into Minecraft worlds
#97That looks great! It's C# though, so I have no idea how to build this under Linux. I also wish there was a Minetest backend. Similar: OSM to Minecraft[0][1] (there should be another code drop soon-ish, I heard [2] they plan to move the dev effort to GitHub by the end of the year). [0]: https://minecraft.ign.fr/ [1]: https://github.com/ignfab-minalac/minalac [2]: video, in French: https://peertube.openstreetmap.fr/w/c…
Usually, building C# projects on Linux is as simple as getting the .NET SDK using your favorite package manager and running `$ dotnet build` at the root of the project. Just FYI.
Re: Convert SimCity 2000 cities into Minecraft worlds
#98Earlier quoted context omitted.
Looks like the GUI uses WinForms, which means you won't be able to build it on linux, I would wager. You may, however, be able to run an already built version of it through Wine.
The GUI code looks very simple at first glance - just four buttons and file picker and background worker. Chances are this would be straight-forward to port to a .NET command-line tool that would be cross-platform assuming there's nothing Windows-specific in the domain logic.
Of course, I believe a command-line tool is a better fit, especially if one wants to automate this.
The real value of this project probably lies in the buildings the author made :)
Re: Convert SimCity 2000 cities into Minecraft worlds
#99Earlier quoted context omitted.
> Playclassic.games does not intend to violate any copyright or violate any license of a game. I thought there was a chance this site might have arranged licenses from the original publishers, funded by revenue from the (many) ads, but no, it appears to be good old fashioned piracy. Edit: I tried Settlers, which has one of those copy-protection systems that involves entering information that can be found in the print…
Hard disagree. Severs aren't free to run. They're welcome to recoup those costs and even make a profit from providing a valuable service. Ethically they're doing nothing wrong by letting people play a 30-year-old game for free, even if they're in violation of our utterly insane copyright laws.
Re: Convert SimCity 2000 cities into Minecraft worlds
#100Earlier quoted context omitted.
I liked to play the SimCopter demo and thanks to it Wagner's Ride of the Valkyries still remind me of the game. I suspected (or maybe just hoped) that you could somehow import SimCity 2000 cities (I had the original boxed release, the first game I owned), but either it was not possible to do in the demo or I just failed to find the way (I was barely a teenager without the Internet access).
This is kind of like being a fan of early Simpsons, where exposure to one thing leads you to find out more about the thing they’re drawing inspiration from. The association of Flight of the Valkyries and helicopters came from Stanley Kubrick’s Apocolypse Now.
…in what possible world; lol. I want to see that world.
I think you mean Francis Ford Coppola. :P Or ‘Full Metal Jacket’ - but your statement as it stands just makes me giggle.