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Show HN: I Created the Inverse of Angry Birds

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Re: Show HN: I Created the Inverse of Angry Birds

#72
post #31

Earlier quoted context omitted.

did you make the artwork yourself?

Everything was done by yours truly in Fireworks. I wrote a custom extension that I use to create both the artwork and the levels inside of Fireworks.

Great to hear someone else using Fireworks. I feel like it gets ignored by Adobe in favour of Illustrator, but it's really a fantastic tool.

Re: Show HN: I Created the Inverse of Angry Birds

#73
post #46

Earlier quoted context omitted.

is the level editor your own or another product?

I built it myself. It is in the form of a Fireworks extension. I lay out the levels inside of Fireworks and export both the art and the level as a package. I will open source it eventually.

I was an early contributor to Cocos2d, Riq was always looking for a good level editor and produced his own eventually (http://www.sapusmedia.com/levelsvg/) but it was a bit limited. I'm sure he'd be interested in your work, have you reached out to him?

Knowing nothing about Fireworks, in what language did write the plugin?

Re: Show HN: I Created the Inverse of Angry Birds

#77
post #18

I hope Rovio sees this, finds it as hilarious as I did, keeps their head about them, then finds a way to work with you on developing the idea.

Unless it's freemium, I don't see why they wouldn't find it hilarious.

Charging or not charging for an infringing work isn't relevant. Personally I hope they give him a job with a hefty options grant.

Re: Show HN: I Created the Inverse of Angry Birds

#79
post #18

Earlier quoted context omitted.

Unless it's freemium, I don't see why they wouldn't find it hilarious.

Charging or not charging for an infringing work isn't relevant. Personally I hope they give him a job with a hefty options grant.

There's an argument that this counts as fair use case. And in that case, charging or not charging can make a difference.

Re: Show HN: I Created the Inverse of Angry Birds

#80
post #72

Earlier quoted context omitted.

Everything was done by yours truly in Fireworks. I wrote a custom extension that I use to create both the artwork and the levels inside of Fireworks.

Great to hear someone else using Fireworks. I feel like it gets ignored by Adobe in favour of Illustrator, but it's really a fantastic tool.

+1, in fact I'm still a fireworks 8 junkie, I still can't find a better product for web layout and super quick vector/raster work.
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