Earlier quoted context omitted.
There are probably mods for all those things. The idea in minetest is that you need to add mods for the stuff you want
Right. That might make it a good game engine playground, but a pretty bad Minecraft alternative.
Minecraft Running on Asahi Linux with Open Source GPU Drivers
91–100 of 102 posts
Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers
#92Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers
#93Earlier quoted context omitted.
What common or high profile applications do you think actively target Vulkan? Outside of games very few do in my experience but I’d love to see some examples outside what I know of.
Wayland compositors are going to switch to it, with some already doing it (like Sway). Video players like mpv use it. Blender has some plan for it. Basically, it's the way forward, not OpenGL.
Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers
#94Earlier quoted context omitted.
And the Apple GPU kernel driver is written in Rust, so it kinda proves that concept as a side effect!
Yea I'm really waiting for the day that we see it get far enough along to push for mainlining it. It'll be a really cool testament to both the work being done by Lina and Alyssa and also the work that was done by the kernel team to even enable Rust to work there in the first place.
The driver complexity argument is shattered, and the blog posts suggest it's better - confirming fearless concurrency and no memory management issues! So weird that this seems to be the very first Rust written driver.
Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers
#95Earlier quoted context omitted.
Correct. But this is a new driver.
Part of the driver is new, but part of it is just existing code that is part of Mesa.
Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers
#96Earlier quoted context omitted.
The state of open source Minecraft is nuanced enough to be interesting. The Minecraft ip and codebases are currently owned by Microsoft and have technically always been closed source, but the nature of the game and its development history are such that third party mods and modding apis are very common. Because the original edition of the game is written in Java, it's relatively easy to decompile and develop for. In f…
> EDIT: Turns out the Bedrock Edition modding api was discontinued earlier this year [5]. Embrace, extend, extinguish. Any day now they will announce the eventual deprecation of the original Java-based Minecraft.
Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers
#97Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers
#98Earlier quoted context omitted.
Right. That might make it a good game engine playground, but a pretty bad Minecraft alternative.
It's like a couple of clicks to install mods…
Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers
#99Earlier quoted context omitted.
Yea I'm really waiting for the day that we see it get far enough along to push for mainlining it. It'll be a really cool testament to both the work being done by Lina and Alyssa and also the work that was done by the kernel team to even enable Rust to work there in the first place.
I think a lot of people might say something like "It might be OK for simple drivers, but what about something like a GPU" knowing that GPU drivers are probably the most complex. But now we can use this the opposite way and say "well if they can write a GPU driver in Rust, surely it could be used for the simpler devices." The driver complexity argument is shattered, and the blog posts suggest it's better - confirming…
Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers
#100Earlier quoted context omitted.
The state of open source Minecraft is nuanced enough to be interesting. The Minecraft ip and codebases are currently owned by Microsoft and have technically always been closed source, but the nature of the game and its development history are such that third party mods and modding apis are very common. Because the original edition of the game is written in Java, it's relatively easy to decompile and develop for. In f…
> EDIT: Turns out the Bedrock Edition modding api was discontinued earlier this year [5]. Embrace, extend, extinguish. Any day now they will announce the eventual deprecation of the original Java-based Minecraft.
1. Community oldtimers and loyalists really like Java.
2. Bedrock has no Linux port.
3. Java is the lead version - new features are added to it first and then backported to Bedrock.
While #1 and #2 could be written off as "costs of doing business", the latter is a significant problem. The current creative process that Microsoft and Mojang has adopted is that Mojang implements new features and versions in Java first, and then another team in Washington reimplements them in C++ for Bedrock. Deprecating Java means making everyone at Mojang switch development tools and languages and adopt an entirely different codebase. It would be just as disruptive for Mojang as it would be for modders.