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Minecraft Running on Asahi Linux with Open Source GPU Drivers

social.treehouse.systems

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Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#81

Earlier quoted context omitted.

What’s your battery life like compared to macOS?

I've get around 6 hours on asahi linux. MacOS battery is at least twice as good - not sure since I've never ran out of battery on MacOS. Sleeping works on macOS so I always have to remember to turn off the laptop on linux. Good for taking notes though, the CPU dips to 40 FPS on desktop sometimes and can't play videos.

Damn, if that's the battery life I might as well get a Framework or System76 laptop built more specially for Linux.

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#82
post #35

Earlier quoted context omitted.

Thanks for answering. This is totally without hardware graphics acceleration, right? As my understanding is that gpu drivers are still an experimental work in progress. If so, it’s pretty cool that you still get 6 hours even with that handicap. I’m excited to see how it looks once the GPU works well.

The battery life is more about power management logic. I'd expect we'll be a long, long time, before Apple's power management logic is implemented.

I read elsewhere on HN the other day that a PSCI API extension patch is awaiting upstream review to be merged into the Linux kernel and that power management would work better with that merged. May be an usable Asahilinux on M* MacBooks are not that far off..

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#84
post #76
post #60

Earlier quoted context omitted.

As shmerl pointed out in their first comment, once Vulkan support is there, you get OpenGL support for free through Mesa's Zinc driver.

I'm not trying to say that they "should" have focused on Vulkan first, by the way. There may be good reasons to focus on OpenGL first. Maybe it's what Rosenzweig has the most experience with, or maybe getting a Vulkan implementation to the point where it can be used to usefully emulate OpenGL is more work than getting an OpenGL implementation to the point where it can do 2D and basic 3D acceleration, maybe Zinc has s…

OpenGL is a much shorter path to stand up. The difference would be that they are already passing big chunks of GL conformance tests , but would take a long time to stand up Vulkan support.

This is about trying to get something daily drivable for most people in the most efficient way possible, and sometimes efficiency does mean implementing part of the tech stack twice if the first time unblocks you on other things.

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#85
post #20

Earlier quoted context omitted.

Yes, and at a really low resolution. That's okay, it's expected. Make It Work, Make It Right, Make It Fast. I personally didn't expect Asahi would get this far on steps #1 and #2 nearly as quickly as they have. It's bloody impressive.

It’s at a 2004 resolution at sub 2004 FPS and the title is clickbait claiming it “runs”, sorry but 28 FPS isn’t considered playable in my book. I’m just not as impressed by that as people pretend I should be. They should have waited and at least gotten a solid 60 before this should’ve been shown off. The sad state of the Apple (and Microsoft too) reverse engineering scene has been obliterated by lawsuits and this who…

The title never claims that it's playable, just that it runs.

That said, I've played many games at Of course, it's different here - the hardware is more than capable. But do you expect them to jump from nothing to smooth 60 fps full resolution with nothing in between? Maybe a post like this will motivate more people to join development, as opposed to waiting until it's perfect.

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#86
post #71

If you choose to use Linux as your daily driver instead of MacOS, why? Just curious.

Declarative setup with NixOS. I can choose what services and software gets run and installed. I can define my user experience (sway, tiling wm). I have the control on OS updates, not Apple. Native docker. CLI works much better on Linux compared to Apple; macOS command line tools feel limited and crippled compared to almost any Linux distribution.

And, of course, I can modify any of the tools I use. The whole stack is open source.

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#87
post #77
post #68

Earlier quoted context omitted.

switch to minetest! I'm told from long time minecraft players that it doesn't suffer the same data corruption issues as minecraft.

I've tried Minetest a few times. My issue with it is that it just feels very unpolished. Things like the lack of head bobbing, so it feels like the character is gliding across the ground, a pretty bad looking block break animation without enough particles, a very floaty-feeling jump, and on macOS, the scrolling in menus is completely broken and it's not running at the display's native resolution (no HiDPI/"Retina" su…

There are probably mods for all those things.

The idea in minetest is that you need to add mods for the stuff you want

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#88
post #20

Earlier quoted context omitted.

Yes, and at a really low resolution. That's okay, it's expected. Make It Work, Make It Right, Make It Fast. I personally didn't expect Asahi would get this far on steps #1 and #2 nearly as quickly as they have. It's bloody impressive.

It’s at a 2004 resolution at sub 2004 FPS and the title is clickbait claiming it “runs”, sorry but 28 FPS isn’t considered playable in my book. I’m just not as impressed by that as people pretend I should be. They should have waited and at least gotten a solid 60 before this should’ve been shown off. The sad state of the Apple (and Microsoft too) reverse engineering scene has been obliterated by lawsuits and this who…

> 28 FPS isn’t considered playable

My dude, the first 50 years of gaming struggled to reach 24 fps, 24fps is the framerate of the film industry we've only recently had access to 4k60fps in the last few years.

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#89
post #87
post #77

Earlier quoted context omitted.

I've tried Minetest a few times. My issue with it is that it just feels very unpolished. Things like the lack of head bobbing, so it feels like the character is gliding across the ground, a pretty bad looking block break animation without enough particles, a very floaty-feeling jump, and on macOS, the scrolling in menus is completely broken and it's not running at the display's native resolution (no HiDPI/"Retina" su…

There are probably mods for all those things. The idea in minetest is that you need to add mods for the stuff you want

Right. That might make it a good game engine playground, but a pretty bad Minecraft alternative.

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#90

Now we still need Minecraft to become open source.

Notch once promised to make Minecraft open source "once sales start dying"[0] but he received 2.5 billion reasons to let that decision be taken off his hands. [0] https://web.archive.org/web/20100301103851/http://www.minecr...

I'm not blaming him. But I guess some time in the future the value of the closed-sourced-ness of Minecraft will decrease.
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