Live data from Hacker News

Minecraft Running on Asahi Linux with Open Source GPU Drivers

social.treehouse.systems

31–40 of 102 posts

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#31

Earlier quoted context omitted.

What’s your battery life like compared to macOS?

I've get around 6 hours on asahi linux. MacOS battery is at least twice as good - not sure since I've never ran out of battery on MacOS. Sleeping works on macOS so I always have to remember to turn off the laptop on linux. Good for taking notes though, the CPU dips to 40 FPS on desktop sometimes and can't play videos.

Thanks for answering. This is totally without hardware graphics acceleration, right? As my understanding is that gpu drivers are still an experimental work in progress.

If so, it’s pretty cool that you still get 6 hours even with that handicap. I’m excited to see how it looks once the GPU works well.

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#32

These open-source GPU driver guys are sick! About two decades ago, I had a Via Unichrome integrated GPU and the OpenChrome project had me able to run games on Linux. It was sick. I played Unreal Tournament (which had a Linux version that worked better for me than on Windows), and I think at one point my introduction to open source was having to modify another game's source code so that it would allocate less GPU memo…

> These open-source GPU driver guys are sick! I believe it's guys + girls specifically for this project edit: it might just be girls? Asahi Lina and Alyssa Rosenzweig?

[deleted]

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#33

Earlier quoted context omitted.

I've get around 6 hours on asahi linux. MacOS battery is at least twice as good - not sure since I've never ran out of battery on MacOS. Sleeping works on macOS so I always have to remember to turn off the laptop on linux. Good for taking notes though, the CPU dips to 40 FPS on desktop sometimes and can't play videos.

Thanks for answering. This is totally without hardware graphics acceleration, right? As my understanding is that gpu drivers are still an experimental work in progress. If so, it’s pretty cool that you still get 6 hours even with that handicap. I’m excited to see how it looks once the GPU works well.

Yes, no GPU acceleration. All on the CPU. Mainly on google docs though and other websites, nothing very intensive.

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#34

These open-source GPU driver guys are sick! About two decades ago, I had a Via Unichrome integrated GPU and the OpenChrome project had me able to run games on Linux. It was sick. I played Unreal Tournament (which had a Linux version that worked better for me than on Windows), and I think at one point my introduction to open source was having to modify another game's source code so that it would allocate less GPU memo…

> These open-source GPU driver guys are sick! I believe it's guys + girls specifically for this project edit: it might just be girls? Asahi Lina and Alyssa Rosenzweig?

No genderedness intended! My dialect has guys as gender neutral noun!

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#35

Earlier quoted context omitted.

I've get around 6 hours on asahi linux. MacOS battery is at least twice as good - not sure since I've never ran out of battery on MacOS. Sleeping works on macOS so I always have to remember to turn off the laptop on linux. Good for taking notes though, the CPU dips to 40 FPS on desktop sometimes and can't play videos.

Thanks for answering. This is totally without hardware graphics acceleration, right? As my understanding is that gpu drivers are still an experimental work in progress. If so, it’s pretty cool that you still get 6 hours even with that handicap. I’m excited to see how it looks once the GPU works well.

The battery life is more about power management logic. I'd expect we'll be a long, long time, before Apple's power management logic is implemented.

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#36

Earlier quoted context omitted.

Man, that's so cool. When things became quiet around the GPU work and Alyssa said something along the lines of "we are very far away" I lost hope a bit. That hope is back!

> and Alyssa said something along the lines of "we are very far away" I lost hope a bit. I think the quote you're thinking of was a reference to modern OpenGL and Vulkan support, not accelerated graphics in general. Older OpenGL is a lot easier to implement, and sufficient for an accelerated desktop and games like Minecraft. Marcan and Alyssa have been saying for a while that we were on track to get GPU acceleration…

May be Vulkan can be the first priority since OpenGL can be provided by Zink when it's in good shape.

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#37
post #36

Earlier quoted context omitted.

> and Alyssa said something along the lines of "we are very far away" I lost hope a bit. I think the quote you're thinking of was a reference to modern OpenGL and Vulkan support, not accelerated graphics in general. Older OpenGL is a lot easier to implement, and sufficient for an accelerated desktop and games like Minecraft. Marcan and Alyssa have been saying for a while that we were on track to get GPU acceleration…

May be Vulkan can be the first priority since OpenGL can be provided by Zink when it's in good shape.

Vulkan is a lot more work to get to, with far fewer applications using it. It would be a worse ROI, and take significantly longer to make an OS that can be a daily driver for most people.

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#38
post #37
post #36

Earlier quoted context omitted.

May be Vulkan can be the first priority since OpenGL can be provided by Zink when it's in good shape.

Vulkan is a lot more work to get to, with far fewer applications using it. It would be a worse ROI, and take significantly longer to make an OS that can be a daily driver for most people.

Not sure if OpenGL 4.0-4.6 is less work in general. I'd argue implementing Vulkan gives the best ROI, since it gives all OpenGL after that without extra effort.

And I don't think that few applications use it. Anything modern tries to. The rest are planning to move to it.

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#39
post #35

Earlier quoted context omitted.

Thanks for answering. This is totally without hardware graphics acceleration, right? As my understanding is that gpu drivers are still an experimental work in progress. If so, it’s pretty cool that you still get 6 hours even with that handicap. I’m excited to see how it looks once the GPU works well.

The battery life is more about power management logic. I'd expect we'll be a long, long time, before Apple's power management logic is implemented.

Sounds more like it would be lower priority than very difficult?

Re: Minecraft Running on Asahi Linux with Open Source GPU Drivers

#40
post #13

Already using Asahi Linux on my M1 Air; can't wait until the GPU stuff lands! Extremely impressive work by all involved!

I struggle to understand their endurance on their live coding sessions, for example https://youtu.be/VYAT6NZUQUE I want to watch them carefully and slowly from the start, it's so good to see the development workflow, testing, etc, initially the music was a bit difficult for me but seeing such progress and knowledge is amazing, just amazing
Post reply on HN