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Two weeks of dealing with Google as a developer

danfitdegree.hashnode.dev

261–270 of 340 posts

Re: Two weeks of dealing with Google as a developer

#261
But yet they keep apps that siphon your email and just completely ruin your phone on the market place. (My older parent downloaded it thinking it was something else.. required a full reset of her phone)

https://play.google.com/store/apps/details?id=com.myhomescre...

Despite reporting..it's still up months later.

Re: Two weeks of dealing with Google as a developer

#262

Earlier quoted context omitted.

Which other store? The only stores that matter as far as mobile goes are Google and Apple's.

I'm not an Android user, but aren't third party app stores allowed on Android? https://www.androidauthority.com/best-app-stores-936652/ They're probably not great places to try and grow your userbase based on the number of users compared to the Play Store, but they exist.

> They're probably not great places to try and grow your userbase based on the number of users

Cca 2012 there were thriving, competing stores then Google shut that shit down. They got sued and lost, but the competing stores were dead, never to recover.

Re: Two weeks of dealing with Google as a developer

#263
Can't believe you've published 100 apps and are only now experiencing this. That's the craziest part to me. It's not just Google Play btw -- the app stores are so notoriously bad that they nearly made me quit app development outright. Your experience is not just common, it's actually relatively mild. Something to look forward to: having your app accepted onto the play store only to randomly be taken down for policy violations a few weeks later with no warning or explanation. This will happen several times until it almost kills your company. It's a rite of passage to get bullied into desperation by big tech.

For the sake of your sanity, minimise the number of interactions you need to do with the app stores. Submit a bare bones app to the stores with all the native libraries you might need, then live the rest of your days on OTA updates (expo-updates, codepush, etc). This is against store policies but everyone does it and I've never heard of an app being taken down for it.

Re: Two weeks of dealing with Google as a developer

#264
post #14

Is there any large group representing App developers that could manage the large-scale negotiation and legal wrangling required to force Apple and Google to be more helpful when rejecting legitimate applications? When I worked in Google (Ads, then later in Recommendations for Play and youtube) people often said this was intention to avoid teaching spammers how to get around the rules. But it's clear there are enough…

This is what trade guilds were for.

Antique webs of trust with documentation purporting legitimacy.

That's still, in real terms, how college degrees are done.

The play store could have tiers so beginners can still access it.

"Untrusted app" versus "trusted app".

Then if you had satisfied the trust for say the itunes store you can bring the documentation over to fast track it on the play store.

It shouldn't be an incremental one off pain in the ass every time. Do the passport paperwork once and be done with it

Re: Two weeks of dealing with Google as a developer

#265

Earlier quoted context omitted.

It may be hard to believe, but free software development stacks are a relatively new thing. When I was growing up, you had to buy the compiler, and the documentation for how to use the tools, and the language. (Though I think most 70s and 80s era computers came with BASIC) While I sympathize with the idea that this should be open and free and easy, there are too many bad actors out there, so we can’t have nice things…

But there might be alternate approaches that allow for more freedom. For instance, what if Google assessed the risk level of each app and presented that to users, rather than blocking publishing entirely? They could add all sorts of scary warnings in-between a user and a suspicious looking app, but eventually still allow both users & app developers to proceed if they have sufficiently high intent. They could even mon…

> They could add all sorts of scary warnings in-between a user and a suspicious looking app

That's a nice looking app, would be a shame if it had a big scary warning on it.

If they did that, they would rightfully be accused of running a racket.

Re: Two weeks of dealing with Google as a developer

#266

I think at least one thing worth a try is: make a tiny, relatively inconsequential change, and submit it again. If you had a 93% success ratio before, you've got pretty good odds that you'll get a new reviewer on the next update and it'll be approved. Maybe something like the copy change puffoflogic recommended. Just make any tiny change in the area, re-submit the app, and hope you get lucky with a better reviewer.

Bingo. On Google Play - even for fairly serious alleged policy violations - if you just submit another update, it's very likely to be accepted and typically the policy issue won't be checked anyway.

We had a situation where one of our updates was rejected because they didn't like the app listing description (which has nothing to do with the update). The next update we pushed, we didn't change the listing metadata, and then it was accepted.

Always quite infuriating to work with Google Play.

The App Store is strict, but we've found it _far_ more consistent on applying the rules, and also dramatically faster to accept updates (usually accepts updates within about 6 hours, vs up to a week for Google Play).

Re: Two weeks of dealing with Google as a developer

#267
post #4

It's not clear from the screenshot that the "Report" button is reporting content rather than a user, especially when it's listed right under "Block user". (Also keep in mind the viewer of the image has no idea how you brought up that popup, like whether you tapped someone's name or their comment, so that context is missing.) I would just make that clear in the app + screenshot by calling it "Report post" or "Report c…

There was a previous topic about this issue where the developer just iterated on things (changing font size, labels, add text, remove text) to past whatever bots they have. I think that approach would be valid here. Change the link to "report content", etc.

That is exactly the solution I was thinking of. Under the block user, just add 'report content' and call it a day. You can't convince the machine that it is insane.

Re: Two weeks of dealing with Google as a developer

#268
My suggestion would be to:

1. Add another button with the exact words they are pasting in their email. This will probably un-block you immediately.

2. Upload your apk to Fdroid and give users the option to use that instead of play store. This will take care of any sudden rejections. People will still be able to install your app.

Re: Two weeks of dealing with Google as a developer

#269
post #44

Earlier quoted context omitted.

This is why its the ethical responsibility of every dev to use Firefox when they can.

For some reason Firefox has horrendous issues on older devices. On my Win7 company-issued laptop a fresh window from a fresh FF install grabs 3.2 out of 4GB of RAM. On my phone (2GB RAM) it gets into a crash loop where trying to type into the address bar or load a new page crashes the browser. Data loss due to crashes is less frequent than when I was running Chrome, but spending 10 minutes every few days repeatedly r…

Something is wrong with your Win7 PC/Firefox. On my ancient Core 2 Duo, 4GB RAM, Windows 7 laptop I'm seeing ~400MB of RAM usage and a few percent CPU usage having a few bank and a few government websites open. Firefox version 107.0-64 bit.

Re: Two weeks of dealing with Google as a developer

#270
post #262

Earlier quoted context omitted.

I'm not an Android user, but aren't third party app stores allowed on Android? https://www.androidauthority.com/best-app-stores-936652/ They're probably not great places to try and grow your userbase based on the number of users compared to the Play Store, but they exist.

> They're probably not great places to try and grow your userbase based on the number of users Cca 2012 there were thriving, competing stores then Google shut that shit down. They got sued and lost, but the competing stores were dead, never to recover.

I don't know if they are dead, on my Samsung Galaxy I usually download apps from the Samsung store not from the Playstore.
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