Pathfinding Visualizer
pathfinding-visualizer-nu.vercel.app
Pathfinding Visualizer
1–10 of 55 posts
Re: Pathfinding Visualizer
#2The contrast between the walls and the blue (explored) areas is too low.
When I press the round button to retry, the maze disappears. I'd like to see the same maze solved with different algorithm, or even see the same algorithm a few times. So my recommendation is to not errase the map, until the user press the button to make another map.
Re: Pathfinding Visualizer
#3Nice! Some feature requests: The contrast between the walls and the blue (explored) areas is too low. When I press the round button to retry, the maze disappears. I'd like to see the same maze solved with different algorithm, or even see the same algorithm a few times. So my recommendation is to not errase the map, until the user press the button to make another map.
Re: Pathfinding Visualizer
#4Re: Pathfinding Visualizer
#5Re: Pathfinding Visualizer
#6Re: Pathfinding Visualizer
#7Am I missing something that this is doing something other than finding shortest paths? For example A* on an empty map should generate a diagonal path with almost no checks outside the paths immediate neighbors. But I get this: https://link.ekin.dev/OTW2xy
Re: Pathfinding Visualizer
#8Am I missing something that this is doing something other than finding shortest paths? For example A* on an empty map should generate a diagonal path with almost no checks outside the paths immediate neighbors. But I get this: https://link.ekin.dev/OTW2xy
[0] https://imgur.com/a/AvUMxLQ
edit: Just wanted to add in case this is more of a frontend demo than a pathfinder demo, it does look beautiful and the search animation is more intuitive than similar demos I've seen. And runs fine on my phone.
Re: Pathfinding Visualizer
#9Am I missing something that this is doing something other than finding shortest paths? For example A* on an empty map should generate a diagonal path with almost no checks outside the paths immediate neighbors. But I get this: https://link.ekin.dev/OTW2xy
Maybe it does only horizontal and vertical steps. In that case it makes no difference, because the heuristic should always give you the Manhattan distance, which is equal for all options that don't overshoot the goal.