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Nascar driver stuns to qualify for championship with GameCube move

nintendolife.com

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Re: Nascar driver stuns to qualify for championship with GameCube move

#251
post #139

Earlier quoted context omitted.

One reason you typically don't see really hacky/exploitative stuff in competitive sports is that... these sports are decades or even 100+ years old. Tens of thousands of games have been played by extremely talented and competitive individuals. Thousands of exploits have been tried and written into the rulebooks. For example, the "Sean Avery" rule in hockey. https://en.wikipedia.org/wiki/Sean_Avery#The_Avery_Rule That…

I'm not a football person, but my understanding from the article is that this wasn't something that people were doing until after it became popular in the video game?

[deleted]

Re: Nascar driver stuns to qualify for championship with GameCube move

#252
post #211

Earlier quoted context omitted.

Formula E has “attack mode” sections that temporarily boost the electric car’s power by 30kW: https://www.fiaformulae.com/en/championship/attack-mode

Yes, and if you are an actual motorsport fan creating a 'mario kart boost' mode makes your sport look dumb. At least the way F1 does KERS is more controlled and logical (maximum amount of charge = maximum amount of additional horsepower you can deploy per lap)

Motorsports are drifting towards inevitable real-life F-Zero and Wipeout style electric hovercar racing. Don’t fight the future.

Re: Nascar driver stuns to qualify for championship with GameCube move

#253
post #56

Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…

This is really interesting. The incentive to pull off this kind of move, running the clock down a bit, that was already present. But there's a certain social expectation that you won't game the rules so blatantly, so that's a disincentive. What the existence of video games does, is allow people to do things like this in an environment where social expectations and pressure don't really exist. It's like a psychologica…

Yeah breaking the unwritten rules of the game, like not often seen is basketballers under-arming free-throws. It's unsporting, not even Michael Jordan did it (ooff, he took that personally...).

Under-arming was done in modern international cricket once and ruined sporting careers.

Re: Nascar driver stuns to qualify for championship with GameCube move

#254
post #56

Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…

This is really interesting. The incentive to pull off this kind of move, running the clock down a bit, that was already present. But there's a certain social expectation that you won't game the rules so blatantly, so that's a disincentive. What the existence of video games does, is allow people to do things like this in an environment where social expectations and pressure don't really exist. It's like a psychologica…

The incentive to pull off this kind of move, running the clock down a bit

Having spent several years playing amateur football in my youth, I can attest that the game would be vastly improved if the clock never stopped and the teams had set time limits between the end of one play the beginning of the next. Christ I got so tired of the dicking around.

Re: Nascar driver stuns to qualify for championship with GameCube move

#255

Earlier quoted context omitted.

IMHO they should rule it out changing the wall construction in some way that it no longer gives an advantage. E.g. attaching TecPro barriers to it.

I think they should design the walls to make this easier and folks should put wheels on the side. Let’s go crazy, that was awesome.

If everyone has side wheel, it would get boring fast. The one that can hug the wall first win.

Re: Nascar driver stuns to qualify for championship with GameCube move

#256
post #81

This is one of those events that I'm of several minds about: 1) This is what keeps people outside the scene interested and taking note - NASCAR absolutely should publicize and play up this moment, it brings a lot of folks to the sport. It was incredibly awesome. 2) A lot of times something like this is how you form some new regulations - it's truly one of those "You know, this was excellent but we can't do it again"…

> A lot of times something like this is how you form some new regulations - it's truly one of those "You know, this was excellent but we can't do it again" situations.

Reminds me of an England v Italy rugby match a few years back where Italy completely abused the offside rule that resulted in England, seemingly, wanting the rules changed after that match (though Eng still won).

https://www.theguardian.com/sport/2017/feb/26/england-sugges...

Re: Nascar driver stuns to qualify for championship with GameCube move

#257
post #254

Earlier quoted context omitted.

This is really interesting. The incentive to pull off this kind of move, running the clock down a bit, that was already present. But there's a certain social expectation that you won't game the rules so blatantly, so that's a disincentive. What the existence of video games does, is allow people to do things like this in an environment where social expectations and pressure don't really exist. It's like a psychologica…

The incentive to pull off this kind of move, running the clock down a bit Having spent several years playing amateur football in my youth, I can attest that the game would be vastly improved if the clock never stopped and the teams had set time limits between the end of one play the beginning of the next. Christ I got so tired of the dicking around.

And you could do it same way as in actual football. Have referee call the end when the last play is done.

Re: Nascar driver stuns to qualify for championship with GameCube move

#258
post #211

Earlier quoted context omitted.

Formula E has “attack mode” sections that temporarily boost the electric car’s power by 30kW: https://www.fiaformulae.com/en/championship/attack-mode

Yes, and if you are an actual motorsport fan creating a 'mario kart boost' mode makes your sport look dumb. At least the way F1 does KERS is more controlled and logical (maximum amount of charge = maximum amount of additional horsepower you can deploy per lap)

everyone has the same additional power allocation and everyone has to go through attack mode twice in a race -- it's a strategic call of when you want to use the additional power, and when you can stand to lose a second or two going far off the optimal line to activate it. this is essentially similar to the overtake system in indycar or super formula. it's certainly not much worse than DRS.

now, the "fanboost" which gave certain drivers (almost always the same handful for years one end) an additional "push to pass" option based on social media voting -- that shit sucked. it's also gone next season.

Re: Nascar driver stuns to qualify for championship with GameCube move

#259
post #86
post #56

Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…

https://youtu.be/9fPamV6LsV8

mirror: http://ghostarchive.org/varchive/9fPamV6LsV8
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