Nascar driver stuns to qualify for championship with GameCube move
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Re: Nascar driver stuns to qualify for championship with GameCube move
#152Re: Nascar driver stuns to qualify for championship with GameCube move
#153Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…
There are so many moves that were obvious in video games but (bafflingly, to a kid like me) were never adopted until much, much later like:
• NFL - Going for it on 4th down
• NFL - QB spamming scramble moves (w/ Michael Vick)
• NBA - Spamming 3 pointers (w/ Steph Curry)
Re: Nascar driver stuns to qualify for championship with GameCube move
#154Earlier quoted context omitted.
Do you see how fast he is going compared to the other cars? They are going as fast as they can without losing grip and spinning out as they go round the corner. He has the wall supporting him around the corner and could floor the accelerator in top gear.
I get that he’s not going to slide off the track, but I don’t understand how he wouldn’t be slowed by the friction of the side of his car against the wall, though
Re: Nascar driver stuns to qualify for championship with GameCube move
#155Earlier quoted context omitted.
One reason you typically don't see really hacky/exploitative stuff in competitive sports is that... these sports are decades or even 100+ years old. Tens of thousands of games have been played by extremely talented and competitive individuals. Thousands of exploits have been tried and written into the rulebooks. For example, the "Sean Avery" rule in hockey. https://en.wikipedia.org/wiki/Sean_Avery#The_Avery_Rule That…
I'm not a football person, but my understanding from the article is that this wasn't something that people were doing until after it became popular in the video game?
I can probably best explain it this way: that play does not have a name, because it's pretty basic and that guy didn't invent it. Clock management is so integral to gridiron football.
https://en.wikipedia.org/wiki/Running_out_the_clock#American...
You probably see that move a little bit more in video games. In real life there's more that can go wrong; you have eleven guys chasing you and you do not have 360-degree awareness. The ball could be knocked away from you, etc. Worst case scenario you hurt your teammates, lose your job, etc. So you will be more conservative.
I think video games have influenced football in a lot of ways, just not that one. Particularly TV coverage - the "sky cams" on high tension wires crisscrossing the arenas, mimicking the unfettered virtual cameras in video games. Also, the superimposed CGI first down lines on the field.
Re: Nascar driver stuns to qualify for championship with GameCube move
#156Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…
I love this clip so much - I pulled it off so many times in Need For Speed but games like Gran Turismo always nerfed to move. There are so many moves that were obvious in video games but (bafflingly, to a kid like me) were never adopted until much, much later like: • NFL - Going for it on 4th down • NFL - QB spamming scramble moves (w/ Michael Vick) • NBA - Spamming 3 pointers (w/ Steph Curry)
what clip?
Re: Nascar driver stuns to qualify for championship with GameCube move
#157That's cute, but I suspect that kind of boldly foolish move would not be the kind of thing a team would appreciate, since it implies they can never count on what their driver will do. It was basically a Happy Gilmore hockey golf swing (which outperforms a regular golf swing when it works, but unfortunately is enough less reliable that it's not worth doing).
Re: Nascar driver stuns to qualify for championship with GameCube move
#158Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…
This is really interesting. The incentive to pull off this kind of move, running the clock down a bit, that was already present. But there's a certain social expectation that you won't game the rules so blatantly, so that's a disincentive. What the existence of video games does, is allow people to do things like this in an environment where social expectations and pressure don't really exist. It's like a psychologica…
There's also the concept of good sportsmanship. Doing this kind of "move" could be considered disrespectful and a show of bad sportsmanship.
The other football has its time honored ways of wasting time, keeping the ball in the opponent's corner, the keeper waiting until the last second to pick up a ball, someone getting "hurt", nobody open on a throw-in, walking off for a sub, etc. Then there's the sportsmanship thing of kicking the ball out of play for an opposing player to receive treatment. How much of the time wasting is good/bad sportsmanship vs good stratechery?
Re: Nascar driver stuns to qualify for championship with GameCube move
#159That's cute, but I suspect that kind of boldly foolish move would not be the kind of thing a team would appreciate, since it implies they can never count on what their driver will do. It was basically a Happy Gilmore hockey golf swing (which outperforms a regular golf swing when it works, but unfortunately is enough less reliable that it's not worth doing).
Re: Nascar driver stuns to qualify for championship with GameCube move
#160Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…
I love this clip so much - I pulled it off so many times in Need For Speed but games like Gran Turismo always nerfed to move. There are so many moves that were obvious in video games but (bafflingly, to a kid like me) were never adopted until much, much later like: • NFL - Going for it on 4th down • NFL - QB spamming scramble moves (w/ Michael Vick) • NBA - Spamming 3 pointers (w/ Steph Curry)
When I came to the US, I was surprised that people were amazed that "the big guy can shoot 3s". I played center, but it was normal for me to work on free throws, 3 point shots, and also take the shots in the game. I couldn't really understand why players like Shaq were not able to make even free throws, nevermind 3 point shots.
I'm not saying we were all shooting as well as Curry, just that I feel like the emphasis on 3 point shots came very late to the US. It took someone like Curry for people to really internalize just how hard it is to catch up with an offense that consistently gets 3 points when they attack the basket and that yes, it's OK for all your players on the team to be good at shooting the ball.