WebSockets RFC is now official
ietf.org
WebSockets RFC is now official
1–10 of 47 posts
Re: WebSockets RFC is now official
#2Let the games begin!
Re: WebSockets RFC is now official
#3Let the games begin!
Quite literally. One of the most obvious applications of this is creating asynchronous multiplayer browser games.
Re: WebSockets RFC is now official
#4Now CouchDB's _changes can support websockets!
Re: WebSockets RFC is now official
#5Yay! Looks like they fixed it. Now, it looks like it is a normal upgrade request so proxies, et al, should play nice. Yaaay!
Re: WebSockets RFC is now official
#6I look forward to pushing this to the absolute limit. Chat? Can we do something cool with voice? What about websites-as-desktop-software that started when Ajax got cool, but paused when developers ran into the limits of Ajax? How far can that now go? GPS services?
Re: WebSockets RFC is now official
#7Websockets browser support: http://caniuse.com/#feat=websockets
Re: WebSockets RFC is now official
#8Yay! Looks like they fixed it. Now, it looks like it is a normal upgrade request so proxies, et al, should play nice. Yaaay!
Yep, they undid the crazy 8 bytes of body that wasn't declared by content-length, back in hixie-76. The current protocols play nicely with HTTP aware proxies now.
They introduced plenty of other crazy things.. but at least it works with proxies.
Re: WebSockets RFC is now official
#9Websockets browser support: http://caniuse.com/#feat=websockets
I let socket.io worry about that. Great library.
Re: WebSockets RFC is now official
#10Websockets browser support: http://caniuse.com/#feat=websockets
I let socket.io worry about that. Great library.
I agree about socket.io. It works quiet well for most of what I need. The only issue I have with is is I can't figure out if it now supports sending and receiving ArrayBuffers? Does anyone know anything about this?
My use case involves sending model data to display in WebGL. Sending it any other way would be inefficient.