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Ask HN: Recommend me a Blender course

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Re: Ask HN: Recommend me a Blender course

#21
post #13
post #8

Blender Guru's Donut tutorial is regarded as the "Hello World" of Blender. Long tutorials will start getting boring after a certain period of time. So I would suggest following a couple of random Ducky 3D's abstract designs after this one. After that follow the OG IanHubert's lazy 1 minute tutorial.It contain only the core concepts remaining you have to explore and find out. Checkout Polyfjord also.

You must do this Blender Donut tutorial series. It is a rite of passage and source of bonding with other people, but it is also quite excellent. You may do other things too, but this is where you need to start.

Agreed. In life there aren’t many times where there is one clear and correct answer, but this is one of those times.

Re: Ask HN: Recommend me a Blender course

#22
post #8

Blender Guru's Donut tutorial is regarded as the "Hello World" of Blender. Long tutorials will start getting boring after a certain period of time. So I would suggest following a couple of random Ducky 3D's abstract designs after this one. After that follow the OG IanHubert's lazy 1 minute tutorial.It contain only the core concepts remaining you have to explore and find out. Checkout Polyfjord also.

100% agreed, the Donut tutorial is great. Make sure to use the 3.0 version instead of the 2.8 version, he released an updated tutorial with the improved Blender UI:

https://www.youtube.com/watch?v=nIoXOplUvAw

PS, definitely use an external mouse! You cannot really only use the trackpad/keyboard for Blender effectively.

Re: Ask HN: Recommend me a Blender course

#24
post #3

Genuinely, Blender guru is the absolut goat. Just do the donut tutorial, trust me. From there on, feel free to specialize.

I started learning Blender a few months ago and I agree, the donut tutorial is excellent. One tip that helped me was to recreate the tutorial from memory after each video. So I had two files, one for following the tutorial and one for practice.

Re: Ask HN: Recommend me a Blender course

#25
post #8

Blender Guru's Donut tutorial is regarded as the "Hello World" of Blender. Long tutorials will start getting boring after a certain period of time. So I would suggest following a couple of random Ducky 3D's abstract designs after this one. After that follow the OG IanHubert's lazy 1 minute tutorial.It contain only the core concepts remaining you have to explore and find out. Checkout Polyfjord also.

You can definitely skip the animation sections at the end unless they interest you.

Re: Ask HN: Recommend me a Blender course

#26
post #8

Blender Guru's Donut tutorial is regarded as the "Hello World" of Blender. Long tutorials will start getting boring after a certain period of time. So I would suggest following a couple of random Ducky 3D's abstract designs after this one. After that follow the OG IanHubert's lazy 1 minute tutorial.It contain only the core concepts remaining you have to explore and find out. Checkout Polyfjord also.

This is really the way to go, Blender Guru covers all the things. He also has a modeling playlist that is really well done for after the Donut: https://youtube.com/playlist?list=PLjEaoINr3zgEL9UjPTLWQhLFA...

Re: Ask HN: Recommend me a Blender course

#27
Imphenzia got me (back) into Blender: https://www.youtube.com/c/Imphenzia

He does low poly modelling if that's your thing. He had a 'Lets model an X in 10 minutes' series. He explains the basics of the UI and does a really good job of explaining what he's doing.

After you know the basics, you can probably just watch any old (or rather, new, because blender is changing fast) tutorial on youtube and know what's happening.

Re: Ask HN: Recommend me a Blender course

#28
Like many others, I heartily recommend the Donut tutorial as a start. It'll teach you the basics, get a handle on the most used shortcuts, and a feel for how the modifier keys (shift, alt, ctrl) work with the mouse. I also recommend that you print out a shortcut cheat sheet ¹).

That's just Blender, though. Learning modeling at least partly depends on what you want to model. Are you wanting to make models for 3D printing, for offline rendering/animated movies, or for real-time animation (aka games)? Do you want to make hard-surface objects, characters, landscapes? Are you purely interested in polygonal modeling, or also sculpting workflows?

If you don't already have some sort of a goal in mind, I would recommend you pick one. It'll make it much easier for you to work towards and if you share it, people might be able to recommend much more targeted courses.

¹) https://www.google.com/search?q=blender+shortcut+cheat+sheet...

Re: Ask HN: Recommend me a Blender course

#29
Hey weinzierl, I'm a CAD modelere/mechanical designer who wanted to learn Blender. I highly recommend https://www.blenderbros.com/products/hard-surface-modeling-j... . It was outstanding for me. It showed me many, many ways to speed up the Blender modeling workflow, and it's about shapes/types of things that I actually want to make, unlike a donut.
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