No sound plays for me on iphone 11 with firefox, chrome, nor safari. I can play audio from other sources
Sound
201–210 of 222 posts
Re: Sound
#202Side note. I have always wondered, if we can hear the multiple frequencies caused by wave interference in soundwaves (e.g. square vs sine), why can't we see multiple frequencies in light waves. I assume it's just too fast?
https://en.m.wikipedia.org/wiki/LMS_color_space
Similarly, our ears are sensitive to a rather larger number of frequency bins, and and each sensory cell senses one of these bins.
Neither of these sensory mechanisms is particularly sensitive to phase and, in fact, we can’t hear phase differences very well.
Re: Sound
#203Side note. I have always wondered, if we can hear the multiple frequencies caused by wave interference in soundwaves (e.g. square vs sine), why can't we see multiple frequencies in light waves. I assume it's just too fast?
The combination happens in our brain because it's transforming those separate signals into useful information.
Re: Sound
#204Earlier quoted context omitted.
And yet somehow, as far as we know, the energy of every molecular collision is faithfully preserved during a supernova, when effectively the entire volume of a star collapses into its core in less then a second. Reality is very strange.
That's not accurate. Only the inner core collapses (hence the "core-collapse supernova"; there are also other types), the rest rebounds, is heated up by core-produced neutrinos, and gets ejected. The Wikipedia article is a good start, also there are plenty of good papers on arxiv (e.g. on still-not-too-successful numerical modeling of the aforementioned "heating", without which the thing simply doesn't go bang).
Re: Sound
#205Re: Sound
#206Re: Sound
#207Earlier quoted context omitted.
It’s a few lines of standard JavaScript. Nice touch used by many sites, not difficult.
How is it done? Could you point to the section of code in the source code?
if ("IntersectionObserver" in window) {
const observer = new IntersectionObserver(entries => {
entries.forEach(entry => { entry.target.drawer.set_visible(entry.isIntersecting); })
}, { rootMargin: "300px" })
all_containers.forEach(container => observer.observe(container));
} else {
all_containers.forEach(container => container.drawer.set_visible(true));
}
You can read more about it here: https://developer.mozilla.org/en-US/docs/Web/API/Intersectio...As a side note, all of the code is very pleasant to read. It's interesting that it's seemingly (almost) all hand-written, given that there are commented-out rules in the CSS, for example. I'm not sure what's going on with the HTML though, probably some custom generator.
Re: Sound
#208As an educational psychologist, there's a lot to love here and I catalog posts like these as examples of expert exposition. One suggest to Bartosz: breaking one long essay into many smaller pages or hiding content until the viewer has indicated understanding of previous steps will be even more useful (see: https://tigyog.app/d/H7XOvXvC_x/r/goedel-s-first-incompleten... ). Explorable models are a great way to increase…
Re: Sound
#209Bartosz if you’re reading this, please make one about electronic circuits, starting from atoms to CPUs if possible! :)
Re: Sound
#210One of my favorite articles is this one on hex grids: https://www.redblobgames.com/grids/hexagons/ it blew my mind the first time I noticed that all the interactions and code change when you toggle between "flat topped" and "pointy topped".