We Burned Down Players’ Houses in Ultima Online
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We Burned Down Players’ Houses in Ultima Online
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Re: We Burned Down Players’ Houses in Ultima Online
#2As a younger guy than these players, this story reminded me of the Disk of returning and Thordur's black hole from RuneScape.
Re: We Burned Down Players’ Houses in Ultima Online
#3Re: We Burned Down Players’ Houses in Ultima Online
#4Re: We Burned Down Players’ Houses in Ultima Online
#5Do you need a proof-of-work ledger, or just a central sequentially-consistent transactional ledger shared between all servers (without burning energy for rare SHA checksums)?
Re: We Burned Down Players’ Houses in Ultima Online
#6I get the feeling that any good, truly "massive" MMO eventually has to deal with stuff like this beyond a technical level, beyond a gameplay balance level, and straight into social ramifications. As a younger guy than these players, this story reminded me of the Disk of returning and Thordur's black hole from RuneScape.
Re: We Burned Down Players’ Houses in Ultima Online
#7> Not that I’m saying MMOs need blockchains; but it turns out Proof-of-Work ledger technology had a use case here! Do you need a proof-of-work ledger, or just a central sequentially-consistent transactional ledger shared between all servers (without burning energy for rare SHA checksums)?
Re: We Burned Down Players’ Houses in Ultima Online
#8Still hopeful that someone will make a new exciting sandbox MMO that fills the gap left by UO.
Re: We Burned Down Players’ Houses in Ultima Online
#9C / C++ are truly powerful and efficient languages for execution. Can you imagine doing this with Java or C# and still keeping the memory usage and speed reasonable, even in 2022? This is the late 90s (maybe early 2000s). C++ is a workhorse, warts and all.
Game development is just so different from all other types of development, but I feel like if you can game dev at this level you can develop just about any type of interactive application, but maybe I'm wrong?
The golden age of MMOs has long passed, hasn't it?