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Google is shutting down Stadia

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Re: Google is shutting down Stadia

#993
post #43

Just a couple of months ago. "Stadia is not shutting down. Rest assured we're always working on bringing more great games to the platform and Stadia Pro." https://twitter.com/GoogleStadia/status/1552989433590214656

archived for posterity: https://archive.ph/W3F3g

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Re: Google is shutting down Stadia

#994

I used Shadow [1] for a couple years. They basically give you a windows VM and you install whatever you want. All the other big players limited the games you could install, which was a deal breaker for me. I think there's 1 or 2 others that have a similar model to Shadow, but they are pay by the hour. Shadow was great, when they had a California datacenter (~20ms latency). I noticed zero lag most of the time. Once th…

Latency is the aspect of cloud gaming I'll never understand. There are literal physics based limits on how fast you can transmit a signal (and a lot more practical ones on top of those). I keep thinking that someone must have some secret sauce they've come up with, but unless Google or someone can invent faster light, I'm not sure what that would be. Obviously the closer you can get the compute to the screen, the bet…

20ms is not perceptible to me at least, but the video compression is. Particle effects just don’t look nearly as good, and turning rapidly produces noticeable video artefacts.

Re: Google is shutting down Stadia

#996

Earlier quoted context omitted.

This is keeping me from looking seriously at Flutter tbh. Go is safe, it has a community and ecosystem outside of Google, Flutter doesn't seem to be there yet.

(Disclosure: I lead PM/UX for Flutter & Dart.) For sure, anything that I could say along the lines of "we're not shutting Flutter down" might be taken as having overtones of the Baghdad Bob meme. And indeed, why should you trust my word? The reason you should feel confident to use Flutter is because it's strongly in our business interest to invest in it. Over 600,000 apps in the Play Store alone are already written u…

Thanks Tim, I appreciate you calling out these things but I feel it would make a bigger impression to elaborate on how much the Flutter community supports the development of Flutter. People are afraid of losing Google's support because they assume that without Google's contribution the framework would not continue to grow.

Firebase is a google product (not an OS framework) that Google could kill off and no one could do anything about it. It they decided to shut it down every app depending on it would go down the day day they turned it off.I don't see people being equally concerned about using Firebase because Google could kill it. It makes sense to use it because it is cheaper and faster to get started than creating your own backend and all of the related services. If they did shut it down people expect to get enough lead time to transition to something else. Using Flutter is less risky than depending on any Google service. Additionally Flutter development is faster and requires fewer engineers for the same output. Flutter code is more testable and reliable than any other option that runs on the same platforms. Flutter does not require QA teams or additional quality engineers when you leverage its full testability. Flutter runs on everything, if suddenly Oracle won a lawsuit and manufacturers stopped making Android devices Flutter would run on the next mobile OS, or the next anything OS. Regardless of what Google does in the future Flutter is the safest bet a startup can make and it is the smartest bet a mature company can make. The gains you will make in the meantime using Flutter outweigh the risks.

Re: Google is shutting down Stadia

#998
post #608

Unfortunately this doesn't surprise me. We worked on a Stadia title before launch. We were constantly reminded by Google how big the YouTube integration would be, which unique killer features we absolutely had to integrate with, and more. And non of that ever materialized after launch. If Google can't even convince their own internal teams to cooperate, how do they expect studios and consumers to care the slightest f…

> how big the YouTube integration would be, which unique killer features

Exactly, this was advertised so much even to regular users/consumers and it genuinely seemed like it could be really cool. I'm baffled that nothing really came out in the end.

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