Stadia died because no one trusts Google
181–190 of 626 posts
Re: Stadia died because no one trusts Google
#182Earlier quoted context omitted.
Steam games I bought a decade ago are still in my library. Steam is trusty. Google is not.
If you own Alan Wake on Steam from when it was first released, you aren't playing the same game, now, guaranteed. Much of the music is gone due to the license time expiring. granted that's on the publisher and game studio, but Steam should have at least let you keep a copy from the valid licensing period.
It's a bit weird because other games haven't had those issues. It's common for racing games to get delisted because of expired licenses, but if you purchased it that licensed content is yours to download forever. Every 2 years or so a Forza game has to get pulled and goes on sale for $1 for the final week.
Edit: Doing some further digging it looks like it's because they kept selling Alan Wake after the music rights expired, so they had to push an update or delist the game. That's pretty crappy.
Re: Stadia died because no one trusts Google
#183Earlier quoted context omitted.
Nevermind Steam, nevermind Google, nevermind Apple. I'm sick that you can't buy ("license") something on one platform and then immediately use it on another. I understand that the platform costs and taxes are meant to recoup development and upkeep (to a certain extent), but it still pisses me off as a consumer. If I buy ("license") a game or movie on Google, I should be able to watch it on Netflix or play it on Steam…
If you buy a movie on Google (or YouTube), you can watch it on Apple and Amazon and etc. It's called Movies Anywhere and it's existed for a long time. Were you not aware?
Re: Stadia died because no one trusts Google
#184I feel like some of these perspectives are very tech industry focused rather than gamer focused. As a gamer, I think Stadia failed because the system they created doesn't make sense. You had to buy games at real $40-$60 prices but you could only play them through this limited service. I don't think anyone wants that. Compare that to paying the same price for a regular PC game which you can play via streaming using a…
Re: Stadia died because no one trusts Google
#185Earlier quoted context omitted.
Steam games I bought a decade ago are still in my library. Steam is trusty. Google is not.
Nevermind Steam, nevermind Google, nevermind Apple. I'm sick that you can't buy ("license") something on one platform and then immediately use it on another. I understand that the platform costs and taxes are meant to recoup development and upkeep (to a certain extent), but it still pisses me off as a consumer. If I buy ("license") a game or movie on Google, I should be able to watch it on Netflix or play it on Steam…
Re: Stadia died because no one trusts Google
#186Earlier quoted context omitted.
Nevermind Steam, nevermind Google, nevermind Apple. I'm sick that you can't buy ("license") something on one platform and then immediately use it on another. I understand that the platform costs and taxes are meant to recoup development and upkeep (to a certain extent), but it still pisses me off as a consumer. If I buy ("license") a game or movie on Google, I should be able to watch it on Netflix or play it on Steam…
If you buy a movie on Google (or YouTube), you can watch it on Apple and Amazon and etc. It's called Movies Anywhere and it's existed for a long time. Were you not aware?
Re: Stadia died because no one trusts Google
#187I feel like some of these perspectives are very tech industry focused rather than gamer focused. As a gamer, I think Stadia failed because the system they created doesn't make sense. You had to buy games at real $40-$60 prices but you could only play them through this limited service. I don't think anyone wants that. Compare that to paying the same price for a regular PC game which you can play via streaming using a…
Maybe reading real reviews from real users will help too: https://www.reddit.com/r/Stadia/comments/xsyr8x/i_am_really_...
r/ps5: 2.6m
r/steamdeck: 230k
r/stadia: 119k
What jumps out from that thread you linked is the casualness of the gamers. So not only did Google find a tiny market, but that market wasn't terribly motivated.
Re: Stadia died because no one trusts Google
#188This is kind of an anti chicken/egg situation! What happened first, the chicken got run over so no more eggs, or the egg got smashed so no more chicken? To clarify the analogy: Nobody trusts Google not to cancel a new thing, so they don't invest any money or effort in the new thing, so it gets cancelled.
Re: Stadia died because no one trusts Google
#189Earlier quoted context omitted.
Tell me you've never developed native applications outside an iOS simulator, or OS development without telling me...
Do you actually have something to add to the discussion? Or you just want to take potshots at me? You’re all over the place. Please explain why you think using underpowered hardware is the only legitimate way to write software that works on that hardware.
In particular I often fight the slowest machine leaving the office. That should stay for a long time, set aside for testing.
Re: Stadia died because no one trusts Google
#190I feel like some of these perspectives are very tech industry focused rather than gamer focused. As a gamer, I think Stadia failed because the system they created doesn't make sense. You had to buy games at real $40-$60 prices but you could only play them through this limited service. I don't think anyone wants that. Compare that to paying the same price for a regular PC game which you can play via streaming using a…
> As a gamer, I think Stadia failed because the system they created doesn't make sense. Google, Facebook, etc. are victims of early success. They made their billions on low hanging fruit, by throwing a lot of resources at problems with very high demand for a solution that weren't yet tackled well (e.g. query the internet, keep in touch with friends). So it's no wonder that in this day in age they are incapable of und…
There were 10 search engines when Google launched, and a megalith called Yahoo dominating the Internet.