Intel announces new FPGA families
51–60 of 70 posts
Re: Intel announces new FPGA families
#52Earlier quoted context omitted.
Xilinx keeps advertising the bejeesus out of their AI p&r, but I haven't touched these tools in years -- how much do the claims translate to reality?
Considering my experience with Xilinx, the more they advertise it the harder it sucks.
Re: Intel announces new FPGA families
#53Re: Intel announces new FPGA families
#54Is it still very difficult for generic programmers to program an FPGA for their particular application?
Re: Intel announces new FPGA families
#55Earlier quoted context omitted.
Considering my experience with Xilinx, the more they advertise it the harder it sucks.
Xilinx design tools are some of the buggiest pieces of software known to humankind. Altera(Intel) not far behind.
Altium, considered one of the best PCB cad tools, hard crashes for me every hour or two of design work I do.
Re: Intel announces new FPGA families
#56Following Altera acquisition by Intel, and Xilinx acquisition by AMD, perspectives for many FPGA designers were gloom. There was a general feeling that the two biggies would go to a road where the FPGA is only and add-on or coprocessor for CPU workhorses, for applications like Data centers and ML acceleration. Well, according to these news from Intel, that's not the case. Intle announces new mid-level FPGAs and even…
I share(d) that concern. Mitigating this is that a lot of (low to mid range) alternatives seems to have gotten steam: Lattice Semi, Efinix, Gowin, and more that I forget at the moment. I'm rooting strongly for the underdogs to become viable alternatives to the current duopoly. It would of course have been preferable for any of them to directly support the open stack (yosys, nextpnr, and the various bitstream generato…
Re: Intel announces new FPGA families
#57Earlier quoted context omitted.
You would easily eventually get into volumes of 2-3 million a year if you could get something out which is powerful enough for PS2 level re-creation. The MiSTER project is already inspiring a generation to learn how to program FPGAs, those skills could be applied to improve performance in a lot of applications.
Yes, but recreating the PS2 is an order of magnitude more complicated than a PS1, which is still a massive undertaking for an individual. Even supposing we had a cheap enough FPGA, who would write the HDL to simulate a PS2?
Re: Intel announces new FPGA families
#58Earlier quoted context omitted.
I wonder if the war has anything to do with this actually. These chips and some larger STM32 like F7 and H7 are dual use and can be used in missiles and drones. I couldn't buy the car manufacturers' excuse. I think MICs around the world have been stockpiling these chips.
Raspberry Pis too. The shortage feels targeted. Or I’m just being an idiot as always.
Re: Intel announces new FPGA families
#59I see a lot of use of FPGAs in things like cutting-edge machinery, warfare, and stock trading. Are there any cool hobbyist uses of these things? Always game to learn a new tech.
When would a hobbyist need processing much faster than a modern beefy CPU provides, but not in a highly parallel fashion which a modern GPU provides? My only relatively reasonable suggestion is making perfect hardware emulators for old hardware, like vintage computers and their parts. Alas, FPGA programming model is neither easy nor intuitive, and the tools are mostly proprietary, expensive, and (as I heard) have a s…
Re: Intel announces new FPGA families
#60The announcement is surprisingly lacking in architectural updates; it looks like the same Agilex on a new process. Has Intel killed innovation? ADD: last time I witnessed something actually new and interesting: https://www.efinixinc.com/technology.html