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Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

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231–240 of 317 posts

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#231

Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit (but could be worded differently), this is yet another example on why you shouldn't depend on these platforms for anything of value, specially Google. The immense pressure to transform/re-frame everything as a service, aka: "You'll own nothing and be…

Yep. This is why 1Password’s recent change to this mode of operation makes me so angry and depressed.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#232
post #30

Earlier quoted context omitted.

> Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit It has no merit. Do you look at your hobbies as wasting your life? I certainty don't. My alone time playing video games is just as important to me as when I'm going hiking or camping with friends.

At what point does a hobby turn into an addition? People who have spent 6k hours in a casino, for example, would probably be happier if they could figure out why they're doing it, and find a more productive way to address that need. Same might be true of someone who has spent 6k hours in a single video game. [I've spent 450 hours in Factorio, but stopped soon after my partner nick named it Divorcio.]

> At what point does a hobby turn into an addition?

When you are doing something society thinks is uncool.

If someone spent that amount of time training to say run a marathon, nobody would blink an eye. Probably they would get praise for being dedicated.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#233
post #4

I'm assuming this guy's hours were mostly on Red Dead Online. I know that RDO doesn't have crossplay between PC and consoles. But did RDO also not have crossplay between PC (Steam, Epic, R*) and Stadia? Stadia players were on their own little instance? edit: to answer my own question: No https://www.reddit.com/r/Stadia/comments/hrsypo/does_read_de... But it's still a rhetorical question: like, I'm surprised the infra…

> I'm surprised the infrastructure between Stadia and regular PC was so different that Stadia was effectively its own console. I assumed it was just a somewhat thicker version of something like Nvidia's GeForce,

And Nvidia is being stifled by that. Their UX is bad and leaky (you see Windows components and errors, and you have to login into launchers, with MFA, every time when starting a new session), and they probably pay a fortune for Microsoft licenses. Meanwhile Google had full control of the stack and could do whatever they wanted with it, including optimise it to hell for latency.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#234

Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit (but could be worded differently), this is yet another example on why you shouldn't depend on these platforms for anything of value, specially Google. The immense pressure to transform/re-frame everything as a service, aka: "You'll own nothing and be…

Delicious irony, seeing as you are yelling your comment into the digital void. Maybe some AI will one day use it in a training set on the way to sentience and your words here will have some value? Otherwise I wouldn’t cast stones.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#236
post #30

Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit (but could be worded differently), this is yet another example on why you shouldn't depend on these platforms for anything of value, specially Google. The immense pressure to transform/re-frame everything as a service, aka: "You'll own nothing and be…

> Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit It has no merit. Do you look at your hobbies as wasting your life? I certainty don't. My alone time playing video games is just as important to me as when I'm going hiking or camping with friends.

Yeah this take is paternalistic and dumb. Let them do as they please. They’re playing video games.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#237
Without even addressing what it was this guy actually did with his six thousand hours, after investing only six hundred hours of your time in any productive pursuit you'll definitely be showing real results, let alone six thousand. 600 hours invested in learning a language, or improving your physical fitness, or learning an instrument is a serious positive investment in yourself. It's common to hear people wishing they could play piano, or speak French, or many other things. An hour a day is all it takes to do something awesome with your life.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#238
post #30

Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit (but could be worded differently), this is yet another example on why you shouldn't depend on these platforms for anything of value, specially Google. The immense pressure to transform/re-frame everything as a service, aka: "You'll own nothing and be…

> Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit It has no merit. Do you look at your hobbies as wasting your life? I certainty don't. My alone time playing video games is just as important to me as when I'm going hiking or camping with friends.

What if a person really doesn't want to spend so much time doing an activity but cannot stop due to being addicted to the dopamine it generates?

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#239
post #30

Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit (but could be worded differently), this is yet another example on why you shouldn't depend on these platforms for anything of value, specially Google. The immense pressure to transform/re-frame everything as a service, aka: "You'll own nothing and be…

> Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit It has no merit. Do you look at your hobbies as wasting your life? I certainty don't. My alone time playing video games is just as important to me as when I'm going hiking or camping with friends.

There's a modern trend to be relentlessly supportive and approving of everything, so long as the person can claim it makes them happy. (They don't actually have to make this claim, or even actually be happy. Society will be more than happy to make it for them, and infer happiness.)

Society will say, if you want to have a family of seven kids, awesome! If you want to pull a David Hogg and not have kids, awesome! Affirmation for everyone!

I've got a pretty wide tolerance for "you do you", but objectively speaking, no. Not all lifestyles are equally valid and/or good.

Six thousand hours in a video game is not good.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#240
post #228

Earlier quoted context omitted.

I think that argument works a lot better if we're talking about a consumption level in the 10-100s of hours, along the lines of average for this title and most others like it: https://howlongtobeat.com/game/27100 6000 hours is multiple orders of magnitude beyond that point, so it feels like a point where it's a lot safer to reach for an absolute judgment that it really is "too much".

It's a multiplayer game

Fair, and I know that's a different ballgame if you're going to compare with Destiny 2 or WoW or League or something. But nonetheless, I think there's value in at least having some measure of calibration for what is reasonable and healthy.
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