Earlier quoted context omitted.
You can't measure an addiction just by total hours invested in something. That equals 2.4hrs/day, 16hrs/week since the game was released, which might be more indicative but still depends on the reset of their life obligations and what else they seek value from.
RDR2 was released on Stadia on November 19, 2019, which was 1046 days ago. 5,907 hours over 1046 days is around 5.65hrs/day, 39.55hrs/week.
Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
211–220 of 317 posts
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#212They deserve it for supporting shit like Stadia. It's one rare case where smug, annoying assholes who are cheerleading the destruction of personal computing (and, if you pay attention, the slow abolition of private property) are facing some negative consequences. I used to think that politely warning people about obvious consequences of their bad decisions it a reasonable way to go. That if you are eloquent enough an…
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#213Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit (but could be worded differently), this is yet another example on why you shouldn't depend on these platforms for anything of value, specially Google. The immense pressure to transform/re-frame everything as a service, aka: "You'll own nothing and be…
> Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit It has no merit. Do you look at your hobbies as wasting your life? I certainty don't. My alone time playing video games is just as important to me as when I'm going hiking or camping with friends.
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#214Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#215Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit (but could be worded differently), this is yet another example on why you shouldn't depend on these platforms for anything of value, specially Google. The immense pressure to transform/re-frame everything as a service, aka: "You'll own nothing and be…
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#216Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit (but could be worded differently), this is yet another example on why you shouldn't depend on these platforms for anything of value, specially Google. The immense pressure to transform/re-frame everything as a service, aka: "You'll own nothing and be…
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#217Earlier quoted context omitted.
Thank you for the context. Imagine being criticized for spending 6000 hours in Visual Studio.
But why would anyone... I mean at that point learning emacs might be actually worth it, no?
(Sorry, I couldn't resist.)
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#218Earlier quoted context omitted.
Stadia doesn't go through Rockstar Launcher. Stadia itself is the platform here, Google required custom-rebuilt versions of all these games for linux and for the stadia environment.
Yikes. If Google required custom builds of games, it seems like they ignored a lot of what's happening in the rest of the industry. Proton is free, open-source, and strives for compatibility with Windows games. Could have used that. They still get vendor lock-in either way (because you have to stream from _somewhere_) so making it worse in this fashion doesn't achieve any particular goal that I can see.
Furthermore, controlling the full platform has enormous advantages in terms of scalability, low-latency streaming and control.
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#219Earlier quoted context omitted.
Thank you for the context. Imagine being criticized for spending 6000 hours in Visual Studio.
But why would anyone... I mean at that point learning emacs might be actually worth it, no?
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#220Earlier quoted context omitted.
It has some merit. When Call of Duty 4 came out on XBox 360, I was completely addicted to it. Other than sporadically playing video games with my children, I haven't played regularly since I was a kid. But that's me. I wouldn't presume to know best for anyone else - why do you think your experience is applicable to others? Is someone binge watching Netflix really better for you than playing video games? Death scrolli…
At some point you have to step out of the "mind your own business" box and be a little bit judgemental. Just a little bit. Otherwise, how can we ever say we have any concern for others? You can go too far with it. Very easily! But "Meh, you do you" is just as destructive.
But I don't think it really stops there— I would hope that my spouse, siblings, and close friends would feel comfortable enough speaking into my situation if they observed me falling into a pattern of behaviour that looked to be self-destructive. We need checks and balances in our lives other than the just the extreme end of having to stage an intervention when someone's bad enough that they're hitting rock bottom.