Live data from Hacker News

Google is shutting down Stadia

theverge.com

371–380 of 1001 posts

Re: Google is shutting down Stadia

#371
Really unfortunate, and I think Google is making a long term mistake here. Stadia worked extremely well for me and some friends who all basically didn't want to invest in a gaming tower.

I had a theory though, that if you were a serious gamer, you probably stream or do a bunch of other things on your computer. As the serious gamer would need a reasonable GPU either way to accomplish this, the benefits of Stadia didn't make sense for them. Google should have implemented the missing pieces as part of the stadia experience, thus only requiring a laptop to be a mildly successful streamer.

In my head they should have worked on something that could stream directly to youtube gaming, and they should have paid $$$$ to get some streamers to use Stadia exclusively for their streams.

Re: Google is shutting down Stadia

#372

I actually got Cyberpunk 2077 specifically on Stadia so I could play the meta-game of "Can I win Cyberpunk before the unaccountable mega-corpo revokes my access to Cyberpunk?" I will be losing that game.

One of those rare instances where I think NFTs and having digital copies available for all to download might make infinitely more sense than buying into centralized gaming platforms with their own licenses.

NFTs would not help. Like. At all. Otoh digital copies for download would

Re: Google is shutting down Stadia

#373
post #25

At what point does working for Google (on anything released after 2008) go from being prestigious to embarrassing?

Why are so many of you here so bitter against this company?

Mainly because of wasted potential, in my case. They revolutionized the internet (repeatedly) with a great product and found a reasonably unobtrusive method to monetize it, then moved into creating replacements for Microsoft products (browser, calendar, email, documents) and I thought they would then pivot into cloud as a good competitor to AWS, whilst also spending their copious profits on long-term scientific research projects and helping bring ML advances to the larger community.

It's even worse for me because I worked there for over a decade, was successful beyond my wildest dreams, helped leadership build and launch products, produced papers and intellectual property with my computing heros, and finally, couldn't really work in any of the parts of the company it made sense to, because of gatekeepers and assholes, and repeatedly had to explain to my managers how everything they were asking for (to make the VPs happy) were making Google's products worse. What's really sad is that there is a technical core of people there I truly enjoyed working with and learning from, and few of them get to do the stuff they know would help google, and instead spend most of their time fighting bureaucracy to get even the simplest changes pushed.

Re: Google is shutting down Stadia

#374
post #99

Earlier quoted context omitted.

It's a bit of a conundrum: every company is going to shut down products. What's the best way to launch new, risky things? Startups can simply go all in on the product, and if it fails, the company dissolves, though people rightly are hesitant to go with a fly by night startup for exactly that reason. I'm not even sure that Google has shut down more products than an equivalently sized company. But it's certainly shut…

>What's the best way to launch new, risky things? Slow-roll invite-only launch to establish a core user base, work out the bugs, show staying power, and build from there. Exactly what Google did in 2004 with Gmail.

Conversely, they tried the same approach with Google+ and the slow rollout absolutely killed the momentum of a desired service.

Re: Google is shutting down Stadia

#375

I really liked Stadia, it worked well for me and played lots of AC and Destiny. Never had much of an issue and things worked well. Im bummed, but not surprised. No one seems to mention the real potential of cloud gaming: which is massive worlds and players on the same "server"; and I mean MASSIVE, the likes home PC's would never have enough power/graphics/memory/storage to handle.

How was Destiny PvP on Stadia?

Lets just say I would only play Iron Banner, and do above average. Its NOT for competitors looking for 4k @ 144hz .

Re: Google is shutting down Stadia

#376
post #2

While inevitable, I am impressed they are refunding all purchases, including hardware. That can't be cheap.

Maybe it is cheap. Any idea how many units they sold?

Not a lot, they were giving away Stadia Premiere kits (a controller and a Chromecast Ultra) a lot (I got 2 free ones, IIRC one from YouTube Premium and the other i don't recall), and all were manufactured in 2019. Which means they drastically overestimate how many people would buy their hardware.

Re: Google is shutting down Stadia

#377

Funny I just plugged in my Stadia controller and played around to see if the service was still active. It's sad, I really liked the service for a few reasons: 1. I don't have a gaming console, and this allowed me to easily (with the help of my Chromecast) add gaming to my living room. 2. It's way easier than Steam Link/Controllers which always require an element of "massage" to get and keep working. Downsides: My lib…

> My library of games on Steam, Epic, EA are obviously not accessible with Stadia

This is what convinced me to jump into streaming gaming with an NVidia Shield and GeForce Now.

You buy the games on standard game store platforms: Steam, Epic and Ubisoft. So I knew when I was buying the games that if GFN folded or I didn't like it anymore I could still play my entire library on a PC.

Not every game available on Steam is available to play through GFN. For example, you can't play GTAV. But you can play Destiny, Cyberpunk, Saint's Row, Assassin's Creed, etc. It's a credible if not complete selection.

The service was cheap (very cheap when I signed up with the Founder's lifetime rate at < $5/mo.) and I needed a new streaming device for my TV anyway (the Shield is a perfectly capable Android TV based streaming device), so I could dip my toe in it easily and see how it worked (basically the cost of the controller, which aren't very expensive). I've liked it so much I left console gaming behind and got two more Shields for two other TVs. It's very nice to be able to play the same game from different terminals, including my phone if need be (phone's not great for Cyberpunk 2077 but it does Powerwash Simulator just fine).

Re: Google is shutting down Stadia

#378

Anyone here use Stadia? Not much of a gamer but very interested in the tech of cloud gaming.

I use it... and honestly I'm really bummed by this. I've avoided owning a console mostly because I didn't want to drop $500 just to get started. Stadia launched CP2077 with a free Chromecast and controller, so it ended up fitting my use-case rather well.

They released the LG app for Stadia less than a year ago, and so having it on my TV with no additional equipment was a god-send. I could play Jackbox when friends either in my living room, or with my remote team at work. I still had the Chromecast, so then I could spin up any game from basically any room in my house and I just needed the controller.

I mean, this is what everyone claimed was going to happen from the beginning... I'm just bummed because I quite enjoyed the ride.

Re: Google is shutting down Stadia

#379
post #40

Google's reputation for not supporting things long term is finally starting to affect them in noticeable ways. Developers didn't onboard because they were afraid it would get shut down. It got shut down because no one onboarded.

This is keeping me from looking seriously at Flutter tbh. Go is safe, it has a community and ecosystem outside of Google, Flutter doesn't seem to be there yet.

Go projects are also usually biased towards being very simple with few dependencies. A lot of projects that are well suited for go would be easy to rewrite to another language if Google did ever decide to abandon it.

Re: Google is shutting down Stadia

#380
post #27

Anyone here use Stadia? Not much of a gamer but very interested in the tech of cloud gaming.

I used it a bit. The performance was exceptional. I enjoyed playing Cyberpunk 2077 on my phone with a Razer Kishi controller. Although I'm not surprised Stadia struggled to find traction, I think this is mostly due to Google's ongoing struggle with entertainment branding, and despite this, I do agree with their sentiment that streaming is the inevitable future of mainstream gaming.

Game streaming struggles because your average American has like four different TERRIBLE networking devices between them and any service. Those devices will not be upgraded just because google wishes the internet was more like home. If you do not have a good streaming experience, there is not a damn thing you can do about it.
Post reply on HN