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Google is shutting down Stadia

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Re: Google is shutting down Stadia

#332

Funny I just plugged in my Stadia controller and played around to see if the service was still active. It's sad, I really liked the service for a few reasons: 1. I don't have a gaming console, and this allowed me to easily (with the help of my Chromecast) add gaming to my living room. 2. It's way easier than Steam Link/Controllers which always require an element of "massage" to get and keep working. Downsides: My lib…

If you can find your game on GeForce Now you should give a try, works really great on PC or Android TV.

Re: Google is shutting down Stadia

#333

Google's product strategy.. Google: We're going to launch a fancy new product in an already-crowded field, not market it at all, and everyone will jump on board and love it! Everyone else: No way, it's a PITA to port to, and knowing Google, they're going to sunset it soon. Google: No we won't, we're fully dedicated to this thing Everyone else: No way, they haven't added meaningful features in years and they're going…

>not market it at all I noticed that too. Google never adversises its producta. Google is almost like the startup founder who thinks their side project is so good it doesn't need marketing or sales.

>Google never adversises its producta.

Not really true (e.g. Chrome) but it's probably true they advertise relatively little given their size.

Re: Google is shutting down Stadia

#334

I actually got Cyberpunk 2077 specifically on Stadia so I could play the meta-game of "Can I win Cyberpunk before the unaccountable mega-corpo revokes my access to Cyberpunk?" I will be losing that game.

I'm still amazed that I not only completed Cyberpunk but was able to do so quickly enough that I was able to get a refund from Steam support! Initially they denied it, but after showing the tweet from CDPR saying refunds were allowed they were happy to refund me

Re: Google is shutting down Stadia

#335

Google's product strategy.. Google: We're going to launch a fancy new product in an already-crowded field, not market it at all, and everyone will jump on board and love it! Everyone else: No way, it's a PITA to port to, and knowing Google, they're going to sunset it soon. Google: No we won't, we're fully dedicated to this thing Everyone else: No way, they haven't added meaningful features in years and they're going…

>not market it at all I noticed that too. Google never adversises its producta. Google is almost like the startup founder who thinks their side project is so good it doesn't need marketing or sales.

They absolutely inundated YouTube with ads for Stadia for a couple of months, to the point that it felt like half the ads I saw were Stadia ads. So that’s something, at least?

Re: Google is shutting down Stadia

#336

Earlier quoted context omitted.

I remember every single article when they first announced contained at least a few sentences wondering when Google would shut Stadia down. Because it was a Google project, Stadia was doomed from the start.

Google only knows how to do one business. Ads. Any Google product that isn't ad-supported dies, with very few exceptions. Note that Google Cloud Services lose money. "Google Cloud is now approaching a $16 billion annual revenue run rate, but Google's ad business is likely to subsidize it for the foreseeable future."[1] AWS makes money in that business, but Google does not. So, don't depend on Google Cloud for anythin…

Of course GCP is losing money, have you seen their rate of investment in new datacenters and services? That shit is extremely expensive. AWS was losing money for many years too, they're at entirely different places.

Re: Google is shutting down Stadia

#337
post #291

Story time. I left Google in 2017 after Fiber (which I worked on) was unceremoniously mothballed. I mean it still exists bu tall expansion palns stopped and it went into maintenance mode. Before leaving one of the teams some of us considered joining was the then unlaunched Stadia team. This was an effort out of Cloud I guess to create value added GCP services. Ultimately it never went anywhere because the team didn't…

I played God of War (2018), the Last of Us games, and some other stuff on PS Now (Sony's cloud gaming platform). There were some issues but overall it worked pretty well. There are some games where cloud gaming can't give you low enough input latency, but I disagree that it is as many games as you think.
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