Google is shutting down Stadia
311–320 of 1001 posts
Re: Google is shutting down Stadia
#312You know it's gonna be bad news when you see a title like that. I've always been bearish on game streaming because it's just not practically, physically possible to solve the problem of input lag. Even an extra 10ms is going to be noticeable and unacceptable for many games.
I disagree. The fastest human reaction time is something around 100ms. ( https://humanbenchmark.com/tests/reactiontime ). I've just measured, and mine is 230ms. As such 10ms lag wouldn't make any difference. I've used Shadow Tech PC for a while during pandemic. With good upstream and downstream bandwidth it was a fairly decent experience, even for playing something like competitive Overwatch. I noticed the difference…
Re: Google is shutting down Stadia
#313Google's reputation for not supporting things long term is finally starting to affect them in noticeable ways. Developers didn't onboard because they were afraid it would get shut down. It got shut down because no one onboarded.
well said, literally it's getting old. no one trusts amazon/google/fb new ventures. atleast fb is going all in on vr
Nobody wants to go to Walmart in VR and artificially grocery shop. That's a dystopian misery. But Facebook is happy to try!
Their counterparts at places like VRchat meanwhile realized that just making a sandbox environment for people to do whatever they wanted is far more enticing to users. Valve meanwhile is happy to chug along and putter out critically acclaimed games to go with their own bespoke hardware releases
Re: Google is shutting down Stadia
#314Earlier quoted context omitted.
So that was a lie
Googler, opinions are my own. I don't work on Stadia. From what I saw, the Stadia team was working hard on product improvements and adding new games still. So a careful parsing of the sentence is that the Stadia team was still working towards the goals of expanding the service, as the shutdown decision wasn't made yet or told to the team yet.
Re: Google is shutting down Stadia
#315It was a mistake to get involved with game streaming to begin with. It was never about the players, it was "everybody else is developing a game streaming platform so we should too". In the last weeks there have been multiple streaming handhelds announce which leaves me wondering... "are there product managers who believe everything they see on TV?" Most of the fun of a portable game console is using it on the bus, as…
Even then Stadia was dead on arrival for me with a completely unattractive consumer proposition of having to subscribe but get no games (aside from some trash freebies) and having to rebuy games at MSRP that I already owned on storefronts that were still going to be around when the leaves fell off the trees.
Re: Google is shutting down Stadia
#316Google's product strategy.. Google: We're going to launch a fancy new product in an already-crowded field, not market it at all, and everyone will jump on board and love it! Everyone else: No way, it's a PITA to port to, and knowing Google, they're going to sunset it soon. Google: No we won't, we're fully dedicated to this thing Everyone else: No way, they haven't added meaningful features in years and they're going…
>not market it at all I noticed that too. Google never adversises its producta. Google is almost like the startup founder who thinks their side project is so good it doesn't need marketing or sales.
Re: Google is shutting down Stadia
#317Anyone here use Stadia? Not much of a gamer but very interested in the tech of cloud gaming.
For comparison, I also subscribed to GeForce Now. Technologically, it’s basically… remote desktop to Steam? From a dedicated client application. Everything felt hacked-together. Sometimes the language was wrong, sometimes the resolution. Almost every time I had to re-login to Steam. Performance was so-so, sometimes with ridiculous lag and video encoding errors. Oh yeah and waiting times, lol.
I have not tried the Xbox cloud gaming thingy yet, I imagine it could be more like Stadia.
I think Google made a good choice with customized game versions for Stadia. Not using Windows then was good, too. The custom hardware? Probably not so much. Either way, the customized game versions were also what killed Stadia. Establishing a new platform and getting software on it is very hard.
Stadio was awesome. It also never had a chance.
Re: Google is shutting down Stadia
#318Re: Google is shutting down Stadia
#319I really liked Stadia, it worked well for me and played lots of AC and Destiny. Never had much of an issue and things worked well. Im bummed, but not surprised. No one seems to mention the real potential of cloud gaming: which is massive worlds and players on the same "server"; and I mean MASSIVE, the likes home PC's would never have enough power/graphics/memory/storage to handle.
Re: Google is shutting down Stadia
#320I actually got Cyberpunk 2077 specifically on Stadia so I could play the meta-game of "Can I win Cyberpunk before the unaccountable mega-corpo revokes my access to Cyberpunk?" I will be losing that game.