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Google is shutting down Stadia

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Re: Google is shutting down Stadia

#161
post #25

At what point does working for Google (on anything released after 2008) go from being prestigious to embarrassing?

Why are so many of you here so bitter against this company?

Because in the 2000, many of use got fooled believing "do no evil" and their hacker heart, only to see unfold the next 2 decades with sadness.

Re: Google is shutting down Stadia

#162
Google doing what google does. Release an MVP , dump marketing dollars to gain customers, kill the product when adoption rates don't meet expectations. With no real exclusive games, Stadia was destined to fail.

Re: Google is shutting down Stadia

#163

lol, props to Google for refunding the costs of the hardware, games, and DLC, though. I might've actually bought one, except that I didn't want to be stranded with an outlay of hundreds of dollars for a bricked streaming device. If I'd known up front that they'd have refunded my costs (or even a percentage of them) if they shut down the service in some timeframe, I'd have totally bought one.

Same. If they told me "we'll refund you 100% if we shut down go nuts" I would have gone nuts as the service was solid. The funny thing is it would have helped their "uptake" numbers and might have stalled or prevented the shutdown!

Re: Google is shutting down Stadia

#164
post #74

When I rejoined Google (working in the hardware division), my managers tried to get me to work on stadia and I refused (this was shortly before it launched). I looked at it, said "this won't be successful, and google will eventually get rid of it". My managers simply couldn't understand that. They said "the leadership thinks this will be successful and we should build it" and then I realized they were sheeple.

Or maybe your managers understood, but were tasked with finding workers for the project and were hoping you were sheeple?

Re: Google is shutting down Stadia

#165
post #25

At what point does working for Google (on anything released after 2008) go from being prestigious to embarrassing?

Why are so many of you here so bitter against this company?

They turned evil when they started putting ads inline with search results. The main utility of that is to trick unsophisticated or unwary users, so basically they're preying on the elderly (among others), but it made the line go up and to the right, so they don't care.

Plus any company with a core business model of "being a super-creepy stalker... but at scale and with an eternal memory" is inherently terrible and shouldn't exist.

Re: Google is shutting down Stadia

#166
post #17

You know it's gonna be bad news when you see a title like that. I've always been bearish on game streaming because it's just not practically, physically possible to solve the problem of input lag. Even an extra 10ms is going to be noticeable and unacceptable for many games.

I use GeForce now for singleplayer games and I'm super happy with it as long as I'm on an ethernet connection.

Re: Google is shutting down Stadia

#168
post #40

Google's reputation for not supporting things long term is finally starting to affect them in noticeable ways. Developers didn't onboard because they were afraid it would get shut down. It got shut down because no one onboarded.

They could mitigate this by always releasing the source code for shut down projects so that it could be self hosted or third parties could continue the work.

That wouldn't work because their tooling is so custom you could never run it. Also the code is probably in an embarrassing state, especially if the product is getting shut down.

Re: Google is shutting down Stadia

#169
post #2

While inevitable, I am impressed they are refunding all purchases, including hardware. That can't be cheap.

Maybe it is cheap. Any idea how many units they sold?

I think hardware was a loss-leader anyway. They were generously giving them out for free. Games are probably the biggest loss for them as a majority of that money was handed off to publishers.

Re: Google is shutting down Stadia

#170
post #17

You know it's gonna be bad news when you see a title like that. I've always been bearish on game streaming because it's just not practically, physically possible to solve the problem of input lag. Even an extra 10ms is going to be noticeable and unacceptable for many games.

I disagree. The fastest human reaction time is something around 100ms. ( https://humanbenchmark.com/tests/reactiontime ). I've just measured, and mine is 230ms. As such 10ms lag wouldn't make any difference. I've used Shadow Tech PC for a while during pandemic. With good upstream and downstream bandwidth it was a fairly decent experience, even for playing something like competitive Overwatch. I noticed the difference…

This is confused. Reaction time is irrelevant, you can still notice very short delays between two events. The fundamental issue is that when you make an input that corresponds to an action in a game, you expect that to action happen near-immediately, and anything else feels terrible.
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