Live data from Hacker News

Google is shutting down Stadia

theverge.com

141–150 of 1001 posts

Re: Google is shutting down Stadia

#141
Well, that's kind of sad, if predictable. I worked with the team that built the controller firmware. They worked their asses off. And I personally worked on and finished up / optimized / productionized the the stream receiver component for Stadia that lives inside Chromecasts.

Might be the last remaining piece of public facing code I worked on @ Google (assuming it wasn't rewritten after I left), and now it will be buh-bye.

Re: Google is shutting down Stadia

#142
post #80
post #2

While inevitable, I am impressed they are refunding all purchases, including hardware. That can't be cheap.

I think it begins to address mistrust of new Google products. Which is worth a lot to Google. If they consistently take this approach for other cancellations, it could change the the common view from: "why use this? They're just going to shut it down in a few years anyway" to: "oh neat, Google's experimenting with something new. Let me try it out. If it doesn't work out, they'll take care of me."

Yeah, if I had known this would be how they would have handled a hypothetical shutdown, I would have very happily used the service. Instead I signed up for GeForce Now since I can buy games through Steam and play them there. The main thing that stopped me from going with Stadia instead was that I was pretty confident that at some point it would shut down and I'd lose access to $xxx worth of games. If they had promised up front to do this in case of failure, maybe it wouldn't have failed.

Re: Google is shutting down Stadia

#145
post #17

You know it's gonna be bad news when you see a title like that. I've always been bearish on game streaming because it's just not practically, physically possible to solve the problem of input lag. Even an extra 10ms is going to be noticeable and unacceptable for many games.

I disagree. The fastest human reaction time is something around 100ms. ( https://humanbenchmark.com/tests/reactiontime ). I've just measured, and mine is 230ms. As such 10ms lag wouldn't make any difference. I've used Shadow Tech PC for a while during pandemic. With good upstream and downstream bandwidth it was a fairly decent experience, even for playing something like competitive Overwatch. I noticed the difference…

You can easily observe how significant latency is in videos like this: https://youtu.be/vOvQCPLkPt4?t=80 (Microsoft Research presenting its ultra low latency displays for touch interactions). Many mobile games have you drag and drop things, so it's not like it's just first person shooters that suffer from latency.

You're a lay person, you couldn't have known this, you're using words with very specific meaning to streaming (like latency) and you're comparing it to human reaction times, which are measuring something else entirely. You kind of reasoned about from a first principle in a very Paulgrahamarian way, and it led you deeply astray. That happens. And you're not the only person doing this, this is a comment section full of people who play games and parrot stuff they seen in YouTube, and don't have a concrete grasp of what it is they're even talking about, so it's understandable when it's laypeople shouting at laypeople that it's just a bunch of blah.

One of the reasons I hate HN and write in throwaways nowadays is that the comments section is a better example of Knoll's law than actual journalism.

Re: Google is shutting down Stadia

#148
post #7

https://killedbygoogle.com/ does not confirm it. EDIT: it appeared now. This is confirmed.

> https://killedbygoogle.com/ does not confirm it. So what? Are you in doubt of the veracity of the post? Look at the URL.

A domain ends in google? sounds fishy

Re: Google is shutting down Stadia

#149
A lot of AAA games presumably got ported to Linux so that they would run on Stadia. Were those efforts funded by Google? I wonder if we saw more proper Linux game client releases as a result, and whether we'll see fewer Linux ports in the future.

Re: Google is shutting down Stadia

#150
post #40

Google's reputation for not supporting things long term is finally starting to affect them in noticeable ways. Developers didn't onboard because they were afraid it would get shut down. It got shut down because no one onboarded.

I'd say the biggest effect was that consumers didn't trust Google to actually keep their purchases alive for more than two years. Techwise Stadia was actually very good and it could have been a good alternative to a full-blown gaming PC for people who are not gaming enthusiasts.
Post reply on HN