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Show HN: Get conversational practice in over 20 languages by talking to an AI

talk.quazel.com

351–354 of 354 posts

Re: Show HN: Get conversational practice in over 20 languages by talking to an AI

#351
In the long run, this sounds great; today, I'm... skeptical. The sorts of nonsense that come out of some of these machine learning algorithms is sometimes subtle, and you could really confuse a newcomer to a language in ways that could mislead them about how grammar works in the new language.

This as a peer-to-peer service, between advanced and junior students of the language, might be a neat service

Re: Show HN: Get conversational practice in over 20 languages by talking to an AI

#352
post #234

Earlier quoted context omitted.

He’s talking about unnatural (non-idiomatic) language. That’s not an issue you can fix with better grammar; there are many language learners who possess good intonation and pronunciation, and natural (idiomatic) speech, but poor grammar: their idiomatic speech more than makes up for grammatical mistakes. Source: learning languages for 10+, have met students as described above.

I interacted a bit with the AI and the Portuguese is fine, it's just that it conjugates, uses the proper pronouns, etc. These things a typical Brazilian does not do. The difference between standard Portuguese and oral language in Brazil is enormous.

This reminds me of a story from my Russian teacher. She was speaking with some American Russian-speakers who work for our three-letter agencies or something, and their Russian was perfect, amazing - but one thing gave them away: conjugating numbers too perfectly.

Native speakers are lazy: even though they know perfectly well how to conjugate the numbers, it’s easier to rephrase things so you don’t have to.

Languages are fascinating!

Re: Show HN: Get conversational practice in over 20 languages by talking to an AI

#353

Earlier quoted context omitted.

My feeling is companies don't invest in this because there isn't much return they expect from it. If gamers are more interested in playing with other humans than interacting with in-game characters, spending a lot on the AI to make it work might not make sense economically. I'm no insider, but I imagine the same sort of reasoning is applied to when companies don't invest enough in opponent AI to make them continuousl…

Let's found a startup, wsgeorge... Unreal Engine is popular because it removes the effort of designing and building a 3D engine from game creation (and it's my understanding that because it has fairly reasonable licensing agreement). PRATTLE, or Persistent Realistic AI for Talk and Text Language & Engagement, could be the Unreal Engine of procedurally generated NPC speech in games! And it already has a name... all we…

Hah! Sounds like a plan! And I love that name ;)

Re: Show HN: Get conversational practice in over 20 languages by talking to an AI

#354
post #48

What's the tech stack? Whisper for language transcription, GPT-3 for NLP?

Isn't it generally expensive to build on top of GPT-3?

Depends on your workloads. 750 words will cost you 0.2 cents, that can be very expensive or reasonably priced, depending on what you do.
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