Earlier quoted context omitted.
Your point of view here will depend somewhat on your level of success. In the current model, the barrier to entry is pretty low. $99 gets you xcode, plus you need done hardware. Once you've made something you need to reach a market. A good market place (like a regular super market) brings together suppliers and customers. That market has costs. One model for costs is to charge each app the same amount. Say, for examp…
> In the current model, the barrier to entry is pretty low. $99 gets you xcode, plus you need done hardware. Hundreds of dollars in apple hardware and software compared to zero dollars for MSVC community, zero dollars for android developer studio, zero dollars for linux toolchain or whatever. >Once you've made something you need to reach a market. A good market place (like a regular super market) brings together supp…
They can choose not to play. If Apple is not offering any value for their 30% then simply don't publish on IOS.
If all the developers stop developing for IOS then the rules would change.
Of course small developers have no power because individually they have no power, and they are not willing to pool that power collectively (ie unionize).
They're trying to get the govt to act as a collective bargainer on their behalf. Which is likely to fail,because Apple is better at govt than they are.
So yeah, I expect them to say "I can make more money elsewhere, so I'm leaving ios - the fact they don't suggests apple is adding plenty of value worthy of their 30%