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Sim NIMBY, the Game Where You Can’t Build Anything

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Re: Sim NIMBY, the Game Where You Can’t Build Anything

#31

Actually I love a nearby idea: you can build normally but the more you build, the more restrictive it becomes to build anything more until you grind to a halt.

That actually sounds like a great idea. So you're saying a game about building neighborhoods where the feelings of the people who already live in the neighborhoods are more important than the feelings of wealthy programmers who want to live in the neighborhoods because the segregated suburbs they grew up in were boring and lame?

Re: Sim NIMBY, the Game Where You Can’t Build Anything

#32
post #18
post #17

You should be allowed to build parking in Sim NIMBY. I've never heard a NIMBY oppose more parking. Heaven forbid you allow people too. The federal government needs to strengthen property rights if they want to see more housing at lower prices. I don't think they realize the degree of the housing disaster or its long term impacts on the economy yet. A lot of millennials are aging out of childbearing without having had…

I think we need to reconceptualize property rights. Instead of something you 'own', it's valuable resources that you rented from the community. Rich people gets to use the most valuable land, but they will also likely pay more, and also likely to use it more efficiently, unlike today where you have landowners who sat on lands worth million of dollars and oppose development. This is land hoarding and it's not good.

Yes, just like patents and copyright!

Re: Sim NIMBY, the Game Where You Can’t Build Anything

#33

The American problem is not one of a lack of houses. This is just a symptom. The American Problem is the combination of Income and Wealth Concentration. And those problems were created by asset inflation from Central Banks' manipulation of currency, the ideologies of too-big-to-fail and trickle-down-economics, predatory de-regulation, hostility to labor organization, warmongerism and widespread paranoia that only ser…

> The American problem is not one of a lack of houses. This is just a symptom.

We made it illegal to build housing, so we don't have enough housing. We could fix our housing crisis by re-legalizing housing _without_ fixing all of the (very real) problems you describe. You are simply engaging in whataboutism which will _not_ solve our housing crisis.

Re: Sim NIMBY, the Game Where You Can’t Build Anything

#34
post #26

Earlier quoted context omitted.

> it's more complex than that. Talk about a generic dismissive reply. Could you be more specific about your objections?

https://en.wikipedia.org/wiki/Brandolini%27s_law

It's easy not to suffer from Brandolini's law if your entire comment is a generic dismissal. It's a lot harder if you have something to say.

Re: Sim NIMBY, the Game Where You Can’t Build Anything

#35

The American problem is not one of a lack of houses. This is just a symptom. The American Problem is the combination of Income and Wealth Concentration. And those problems were created by asset inflation from Central Banks' manipulation of currency, the ideologies of too-big-to-fail and trickle-down-economics, predatory de-regulation, hostility to labor organization, warmongerism and widespread paranoia that only ser…

People are literally lining up down the block to look at apartments in the most competitive markets. https://www.bloomberg.com/news/features/2022-02-18/looking-t...

That's why they're called competitive markets. Other news: the temperature is very high in hot places.

Re: Sim NIMBY, the Game Where You Can’t Build Anything

#36

The American problem is not one of a lack of houses. This is just a symptom. The American Problem is the combination of Income and Wealth Concentration. And those problems were created by asset inflation from Central Banks' manipulation of currency, the ideologies of too-big-to-fail and trickle-down-economics, predatory de-regulation, hostility to labor organization, warmongerism and widespread paranoia that only ser…

I don't live in america, but we have the same housing problem as everyone else.

Yes, it's the lack of houses, or more specifically, lack of land, where you're allowed to build houses. We also have thousands and thousands of cars and trucks driving through small villages, because a road cannot be built, because someone from a different part of country saw a butterfly there once. We have areas with lots of unemployment where they couldn't even start a brewery, because people complained.

Watching places like san francisco, with even worse housing problems, and then seeing rows of single family houses instead of huge apartment buildings is an indicator of that... more people, denser housing... if NIMBYers don't allow it, you get a housing problem.

Re: Sim NIMBY, the Game Where You Can’t Build Anything

#37
post #26

Earlier quoted context omitted.

https://en.wikipedia.org/wiki/Brandolini%27s_law

It's easy not to suffer from Brandolini's law if your entire comment is a generic dismissal. It's a lot harder if you have something to say.

Did the Bernie Sanders stump speech that is at the top of this thread link any of their bullet points back to NIMBY somehow?

Re: Sim NIMBY, the Game Where You Can’t Build Anything

#38
post #37

Earlier quoted context omitted.

It's easy not to suffer from Brandolini's law if your entire comment is a generic dismissal. It's a lot harder if you have something to say.

Did the Bernie Sanders stump speech that is at the top of this thread link any of their bullet points back to NIMBY somehow?

In the first sentence, yeah.

Re: Sim NIMBY, the Game Where You Can’t Build Anything

#39

Earlier quoted context omitted.

People are literally lining up down the block to look at apartments in the most competitive markets. https://www.bloomberg.com/news/features/2022-02-18/looking-t...

That's why they're called competitive markets. Other news: the temperature is very high in hot places.

Yes, exactly. My explanation -- it's a supply problem -- is indeed straightforward and obvious (and therefore there's no need to be in search of grand theories about Income and Wealth Concentration). If you see people lining up around the block for something and your priors lead you to conclude that there is no supply problem, then your priors are wrong, almost by definition.

Re: Sim NIMBY, the Game Where You Can’t Build Anything

#40

> He lived in San Francisco before moving to Brooklyn This makes these guys seem like roving wealthy YIMBY gentrifiers from central casting. Going from trendy attractive spot to trendy attractive spot, complaining about the rent and the locals.

In the United States you're allowed to move wherever you want to move and you don't have to check in with "the locals" first to see if that's OK. It's always OK. And thank god for that. In every case where locals are able to direct policy they make absurd decisions that make everything worse for everybody.

If lots of people want to live in Brooklyn, then they should obviously be allowed to do that. And developers should obviously be allowed to respond to that demand by building housing.

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