Show HN: I may have created a new type of puzzle
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Re: Show HN: I may have created a new type of puzzle
#922. Make a daily one with a countdown to tomorrows one. 3. Profit.
Re: Show HN: I may have created a new type of puzzle
#93By the way, on Firefox/Android a bunny flew away to never return when I was dragging it from the boat.
Re: Show HN: I may have created a new type of puzzle
#94It took a while, but I got it! It's like the Wolf, goat and cabbage problem https://en.wikipedia.org/wiki/Wolf,_goat_and_cabbage_problem
You mean the fox, chicken and grain problem? I wonder if this just gets localised to typical staple, typical predator and its prey? I guess cabbage and wolf is eastern Europe / Germany?
Re: Show HN: I may have created a new type of puzzle
#95Re: Show HN: I may have created a new type of puzzle
#96I am completely lost. How do you play this?
Drag animals from one node onto another. Some edges are one-way (marked with an arrow). Some edges are only open when an animal is (or is not) on a certain space, as indicated by the text on that edge. More than one animal may share a node at the same time.
Re: Show HN: I may have created a new type of puzzle
#97Is this playable on iPads? No element appears to be actionable... :(
Re: Show HN: I may have created a new type of puzzle
#98Re: Show HN: I may have created a new type of puzzle
#99I love it. Fantastic. Can you think of a way to re formulate the puzzle so that you can express the rules without words? Also, the dog / rabbit dynamic (as used in the classic dog/duck/grain river crossing puzzle) made me think that I had to chase the rabbits with dog, or that dogs and rabbits couldn’t share a node. Different animals might be better — rabbit and mouse, perhaps? Or even different coloured rabbits and…
I'm imagining Haskell with emojis now.