Earlier quoted context omitted.
Thank you for the verbose answer, though I disagree with most points. 1) "having everything trading for essentially real money doesn't change that underlying level of engagement." It has been long established that this is absolutely the case. A classic example of this would be Diablo 3's RMAH effectively destroying the game by having the entire economy be driven by real-world profit-seeking grind 2) I consider this t…
#2 is the most important one to me, so I'll address that specifically. MOST games I've seen don't provide a public API for players to interact with, and even when players do reverse engineer them, they get accused of cheating, hacking, whatever, and often get their accounts banned. In the world of blockchain gaming, it's trivial to build tools and meta-games around anything, and there's basically nothing that the ori…
The collapse of cryptokitties, the first big blockchain game
151–160 of 377 posts
Re: The collapse of cryptokitties, the first big blockchain game
#152Absolutely nothing went wrong. 1-3 USD is a totally fair price for a random set of bytes producing random picture of cat. What was wrong in the beginning with those who paid thousands - that is the question.
Re: The collapse of cryptokitties, the first big blockchain game
#153I read these articles sometimes about crypto games, but they all never seem to describe the actual game, it’s like crypto is the primary concern, and game is secondary, and i’m getting the distinct impression none of these games are any fun and everyone in the space has to avoid mentioning it. I think that the people writing these things only have a very slim grasp of gaming, but they know it would be a good market t…
Re: The collapse of cryptokitties, the first big blockchain game
#154Earlier quoted context omitted.
Funny you should mention MtG, since the first big crypto exchange collapse was MtGox. I always thought it was "Mt. Gox", like a mountain of sorts. Turns out it's Magic: The Gathering Online Exchange. Edit: MtG seems like it has some kind of evergreen popularity, and various format changes, changes in the list of banned cards, reprints, and changes in the metagame will mean that prices of individual cards can vary wil…
It did pivot away from its ancestry and at that point it was indeed referred to as "Mount Gox".
Re: The collapse of cryptokitties, the first big blockchain game
#155Earlier quoted context omitted.
OK but WHAT IS THE GAME? What do you DO with CryptoKitties?
Breeding is a complex and nuanced game mechanic, which when coupled with the worldwide marketplace unlocks a dizzying rabbit hole. Once you understand the mechanics, you realize just why a Gen 1 Tendertears would be a grail collectible to own. I called it more of a sandbox than a game, but there are also Fancy Chases, events where a specific limited-time breeding goal is introduced and it's a race to be among the fir…
But do they? They could just as easily be compulsively chasing some chance to cash out big.
Re: The collapse of cryptokitties, the first big blockchain game
#156Earlier quoted context omitted.
CryptoKitties is a lot of fun, for what it is. It's super deep and while it's more of a sandbox than a typical game, I became obsessed with it when it came out, though not for monetary reasons (if it has one huge drawback as a game, it's always been how much it costs IMO). Became so obsessed that I ended up hired by Dapper Labs and working on the CryptoKitties team, later helped design and launch NBA Top Shot on Flow…
OK but WHAT IS THE GAME? What do you DO with CryptoKitties?
Re: The collapse of cryptokitties, the first big blockchain game
#157I read these articles sometimes about crypto games, but they all never seem to describe the actual game, it’s like crypto is the primary concern, and game is secondary, and i’m getting the distinct impression none of these games are any fun and everyone in the space has to avoid mentioning it. I think that the people writing these things only have a very slim grasp of gaming, but they know it would be a good market t…
Check https://www.cryptokitties.co/guide/ways-to-play The reason it seems like they didn't describe the "actual game" is that there is no actual "gameplay". You just pay to collect cats. You can trade the cat tokens with other people, try to sell them on the marketplace, pay to generate semi randomized new cat tokens via "breeding", and... just have them under your wallet / name. There is no action, no RPG, no platfo…
Re: The collapse of cryptokitties, the first big blockchain game
#158Re: The collapse of cryptokitties, the first big blockchain game
#159I read these articles sometimes about crypto games, but they all never seem to describe the actual game, it’s like crypto is the primary concern, and game is secondary, and i’m getting the distinct impression none of these games are any fun and everyone in the space has to avoid mentioning it. I think that the people writing these things only have a very slim grasp of gaming, but they know it would be a good market t…
Check https://www.cryptokitties.co/guide/ways-to-play The reason it seems like they didn't describe the "actual game" is that there is no actual "gameplay". You just pay to collect cats. You can trade the cat tokens with other people, try to sell them on the marketplace, pay to generate semi randomized new cat tokens via "breeding", and... just have them under your wallet / name. There is no action, no RPG, no platfo…
Re: The collapse of cryptokitties, the first big blockchain game
#160If true, this seems insane.