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Adobe to acquire Figma for $20B

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Re: Adobe to acquire Figma for $20B

#202

Many years ago, when Adobe bought Macromedia, they acquired a tool called Fireworks[1]. This was a combined bitmap and vector editor that was incredibly well-optimised for user-interface and web design, at a time when most designers were paying exorbitant license fees to do such work painfully and slowly in Photoshop and Illustrator. Fireworks was cheap, powerful, and hugely ahead of its time. Many of the features an…

Don't forget Freehand, which was, in many ways, superior to Illustrator.

Was looking for this comment. I loved Freehand. It was so much better than Illustrator. Don't get me wrong, Illustrator today has come a long way. But I can only imagine what Freehand in 2022 would be like.

Re: Adobe to acquire Figma for $20B

#203
I'm surprised Figma is worth that much. For a while I was considering bootstrapping a business in this space and I was never very impressed with what I saw of Figma. Does not look that hard to compete with or replicate.

Re: Adobe to acquire Figma for $20B

#204

Many years ago, when Adobe bought Macromedia, they acquired a tool called Fireworks[1]. This was a combined bitmap and vector editor that was incredibly well-optimised for user-interface and web design, at a time when most designers were paying exorbitant license fees to do such work painfully and slowly in Photoshop and Illustrator. Fireworks was cheap, powerful, and hugely ahead of its time. Many of the features an…

But when these big corps buy and potentially kill products shrinking competition, where the hell is antitrust to be found? Like are the guys there sleeping well? Would they like a massage?

it hasn't yet passed that review. which is standard for deals like this, announce first then the regulators have their say.

Re: Adobe to acquire Figma for $20B

#206

Many years ago, when Adobe bought Macromedia, they acquired a tool called Fireworks[1]. This was a combined bitmap and vector editor that was incredibly well-optimised for user-interface and web design, at a time when most designers were paying exorbitant license fees to do such work painfully and slowly in Photoshop and Illustrator. Fireworks was cheap, powerful, and hugely ahead of its time. Many of the features an…

Ah, Fireworks brings back good memories. I used Fireworks way back in high school to design websites - you could throw together a basic multi-page website with a clickable/hoverable image navbar in literally minutes, no code required. And it looked good too, at least by the standards of the early 2000s.

Later, I did the vast majority of the visuals I used throughout my PhD in Fireworks CS6, long after it had been abandoned by Adobe. It was fast, faster than Photoshop or Illustrator is today. The shape libraries meant that doing diagrams and illustrations was a breeze - these days I do most of that in Keynote/Powerpoint, with much poorer bitmap editing support. Photoshop and Illustrator are simply too big and slow for quick-and-dirty editing tasks.

The thing that ultimately killed Fireworks for me was that it crashed more frequently every time I updated macOS, to the point where it simply would no longer launch. For a couple of years I maintained a set of binary patches to Fireworks CS6 to work around startup crashes and such, but that ultimately got to be too time-consuming to keep up with.

I don't think I've ever been as productive in any other image editing software. Photopea gets surprisingly close for me - despite being a Photoshop clone, it's both faster (just a web app!) and has a few of the nice features I miss from Fireworks.

Re: Adobe to acquire Figma for $20B

#208

Many years ago, when Adobe bought Macromedia, they acquired a tool called Fireworks[1]. This was a combined bitmap and vector editor that was incredibly well-optimised for user-interface and web design, at a time when most designers were paying exorbitant license fees to do such work painfully and slowly in Photoshop and Illustrator. Fireworks was cheap, powerful, and hugely ahead of its time. Many of the features an…

Don't forget Freehand, which was, in many ways, superior to Illustrator.

I used to always check out new releases of Illustrator to see if they had caught up to CorelDraw circa 1999… behind those cheesy vector and free-font CDs was a vastly superior vector editor. (to be fair, they seem to have mostly caught up around 2010-ish?)

Re: Adobe to acquire Figma for $20B

#209

Earlier quoted context omitted.

Although it’s still great software I’m stopping usage today because a) I refuse to support adobe and b) I’m confident the software will progressively get much worse, so any investment today is a waste of time I should spend finding and learning something else. Is there a blender of tools like this?

Inkscape, penpot and/or maybe gimp afaik.

None of these solve the same problems and they have the usual problems of free software. Grandious ideas but godawful UX and no interest to fix them.

Re: Adobe to acquire Figma for $20B

#210
post #185

Oct 2020 Figma was valued at $2.05 billion. Here's how the CEO of Figma went from a computer science intern to the head of a $2 billion company that's challenging Adobe for the love of designers across Silicon Valley - Oct 2020 https://www.businessinsider.com/figma-ceo-dylan-field-design...

10b in Aug 2021 https://www.forbes.com/sites/alexkonrad/2021/08/10/how-figma...

covid was so huge for Figma. literally 10xed in value in 2 years

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