I worked for a company big enough to be in the HN headlines (sorry, have to stay somewhat anonymous) where development virtually stalled for a couple years after a mass exodus event. The CEO went on a rampage and fired some people on the spot for something they weren’t even responsible for, which destroyed the already fragile morale and created a steady exodus of good talent over a couple of years. It didn’t kill the…
Ask HN: What are examples of companies dying due to many people quitting?
351–360 of 508 posts
Re: Ask HN: What are examples of companies dying due to many people quitting?
#352Earlier quoted context omitted.
That's a strawman, because it's a directly impactful choice at the time of care. How does a person's personal vaccination status, ceterus paribus, affect the care you're likely to receive? Outside of, you know, directly asking them "Should I get vaccinated?" and being told "I wouldn't"?
> How does a person's personal vaccination status affect the care you're likely to receive? Because it shows that they're not intellectually capable of making good medical decisions. The risk that the other medical decisions they will make are equally bad despite all evidence to the contrary increases.
- Those who believe that anyone who doesn't vaccinate "isn't intellectually capable of making good medical decisions"
- Those who are opposed to vaccination because they believe in conspiracy theories
- Those who are are either pro- or anti- vaccination, but realize it's a complicated issue, with evidence-supported pros and cons, that other humans of reasonable intelligence can have different opinions than themselves about
Unfortunately, the first two groups tend to be the loudest and most religious about it.
Re: Ask HN: What are examples of companies dying due to many people quitting?
#353Earlier quoted context omitted.
They asked very politely for you to clarify some details after they tried themselves but were unable to verify it by looking it up. Your hostility is unwarranted and rude. People are not psychic, it was quite reasonable for them to ask.
I think there's hostility on both sides here. "Could you clarify a few things?" is one thing, but "I don't think the story adds up" is a direct accusation of lying.
> They took that momentum and started on their own novel IP as a quake licensee. They made a ahem mildly successful game named Medal of Honor
... makes it sound as if the studio started the franchise—which is not helped by the fact that it says "Medal of Honor" (which is apparently a thing), not "Medal of Honor: Allied Assault" (which is apparently the thing they actually meant). Anyone interested who tries to follow up based on these breadcrumbs is going to run into an issue. That is anyone—it doesn't take someone with a predisposition to being an asshole to end up here; even someone who read the initial comment and though, "wow, that's cool; I'm interested in learning more", and then proceeded to try to learn more would have gotten tripped up this way. (It's only by starting at the opposite end—with Call of Duty—and working backwards to its origin story that you're going to be able to resolve this.)
To make out as if someone is being automatically uncharitable and then airing emotion-driven grievances about it is, perversely, the most uncharitable thing (and, for the reasons just mentioned, perhaps only uncharitable thing) to have actually happened here.
Re: Ask HN: What are examples of companies dying due to many people quitting?
#354Earlier quoted context omitted.
I think there's hostility on both sides here. "Could you clarify a few things?" is one thing, but "I don't think the story adds up" is a direct accusation of lying.
The tragedy of the written word between people that don't know each other. One could say "Could you clarify a few things?" in anger or "I don't think the story adds up" smiling and with a friendly tone. In writing the intention of the writer is in the mind of the reader.
Re: Ask HN: What are examples of companies dying due to many people quitting?
#355Atari in 1983 went from the leader in video game production to completely imploding. In 1979, four of their best programmers left after demanding equity in the sales and were refused. Their CEO Ray Kassar famously said, "You’re no more important to those projects than the person on the assembly line who put them together. You’re a dime a dozen. You’re not unique. Anybody can do a cartridge.". They left and formed A…
Gaming abounds with stories like this. A friend of mine went to work for a small game studio in Oklahoma that'd gotten some acclaim for their quake mod pack. They took that momentum and started on their own novel IP as a quake licensee. They made a ahem mildly successful game named Medal of Honor. Some time down the road, the owner of the studio didn't want to share the wealth. As a result the top programmers, design…
An entire company 'quits' and just 're-does the thing' is almost assuredly theft of know-now and IP, but more than that theft of the operating modality.
It takes in incredible amount of work, risk, investment etc. to 'get something up and going' - with all of the parts working.
Any time you walk into a company you'll see what looks like 'things working' on some level, usually that took incredible trials and travails.
It's a bit like 'decent code' - it takes iterations, after which, it's 'obvious in hindsight'.
Every coder knows it's 'figuring it out' that's hard, whereas doing it a second time is easy.
Employees who tool 100% salary to start, without higher risk equity, and then wanted to 'trade after the fact' shouldn't be miffed - they just shouldn't have taken the job if what they wanted was equity.
It could entirely be the case of cockroach management giving horrible terms to everyone including underpayment etc. but these stories are often one-sided.
I'm working with a company right now that I've discovered has a seemingly 'simple' product. It took this young girl 4 years of struggle (and failure before) that, to get this thing where it is and establish all the sales relationships. I'm sure I could duplicate it quickly with minimal resources (I wouldn't do that to her), but it has dawned on me how much effort it takes to move things forward.
Here is the story, and it doesn't really speak to some kind of greedy action by 2015, the original game devs. More subtle than that. More like the original team, which was assembled by EA, liked working together, and were lured away by another studio as a team.
[1] https://www.mcvuk.com/business-news/publishing/the-medal-of-...
FYI the founders of 'Call of Duty' were eventually fired on bad terms again.
I would reserve judgment on these situations.
Especially in entertainment and creative things, there are a lot of personality issues.
Re: Ask HN: What are examples of companies dying due to many people quitting?
#356Re: Ask HN: What are examples of companies dying due to many people quitting?
#357Earlier quoted context omitted.
Actually I sympathise with this response. Getting tired myself of people larping as fact checkers and professional skeptics. Not enough detail in someone's response? Here are some ideas: 1. Ask moar polite. Not, "I don't think the story adds up." 2. Assume the story is yet true and go to prove it to your satisfaction. Post the links and thank op for the interesting nerd snipe. 3. Enter the proposition into your menta…
Moreover, people often forget that the poster probably took some time out of their life to chronicle something. Starting by acknowledging personal experience and their effort documenting it goes along way towards building a collaborative discussion.
Re: Ask HN: What are examples of companies dying due to many people quitting?
#358Re: Ask HN: What are examples of companies dying due to many people quitting?
#359Re: Ask HN: What are examples of companies dying due to many people quitting?
#360Earlier quoted context omitted.
What an interesting story. It made me look up how medal of honor started. Could you clarify a few things? I don't think the story adds up. Wikipedia has the followin information. Medal of Honor was made by DreamWorks interactive. [..] Filmmaker Steven Spielberg Spielberg founded DreamWorks Interactive in 1995. [1] And: Danger Close Games (formerly DreamWorks Interactive LLC and EA Los Angeles) was an American video g…
Yes, I'm talking about 2015. The first two Playstation only MoH games were not exactly failures, but they were little more than Goldeneye clones with WW2 themes. The first PC game is really the start of what we think of as the Medal of Honor franchise proper. The team that bailed founded Infinity Ward, which was the origin of Call of Duty, or at least the first like 8 games in the franchise. So yes, my story does in…
Whatever happened to assume positive intent?