The enduring allure of Choose Your Own Adventure books
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Re: The enduring allure of Choose Your Own Adventure books
#12I was always a fan of the Fighting Fantasy books - they were big in Canada and the UK, but less so in the USA. Interactive role-playing gaming in book form! And dice too!
Re: The enduring allure of Choose Your Own Adventure books
#13One thing I noticed after reading a couple of the books was the gap between those written with a set world and those where the world state altered depending on your choices such as hearing a noise and if you open a door, you find out it is a ghost but if you go outside and look through the window, you find out it is an alien. I was torn because on one hand, it felt like the author was just making stuff up (which of course they were, it was fiction) but the different branches being so different made for more interesting reading when exploring the different possible outcomes.
Re: The enduring allure of Choose Your Own Adventure books
#14Hypertext (and consequently, epub, etc) is the perfect medium for this. Is there any official ebook version of the original FF books?
Re: The enduring allure of Choose Your Own Adventure books
#15And from there not that far a leap to A Young Lady's Illustrated Primer from Diamond Age.
Re: The enduring allure of Choose Your Own Adventure books
#16Maybe part of the charm came from the novelty of the approach to the material, but I really got into it and 'cheating' felt more like learning. It got me wondering if the genre has legs outside of pure entertainment/fiction.
Re: The enduring allure of Choose Your Own Adventure books
#17Re: The enduring allure of Choose Your Own Adventure books
#18It's harder than it looks
Re: The enduring allure of Choose Your Own Adventure books
#19Loved the books as a kid and one of the first programs I wrote was a straight up port of one of the books into the computer. Lots of print and if then statements. I wasn't artistically inclined so none of the illustrations made it into the port. After a positive response from a few classmates I gave copies to, I thought about selling them but was crushed when my mother explained copyright to me. One thing I noticed a…
This reminds me of tabletop RPGs, like D&D (more fixed world, DM-mediated / -adjudicated, there is a single Truth to be learned) vs Old School Renaissance games (randomized outcomes for many interactions, for any number of things in the world). It’s a different attitude towards how the world unfolds: does the world create itself as you discover it (player driven narrative), or do you discover the world that objectively exists?
Something something metaphysics :)
Re: The enduring allure of Choose Your Own Adventure books
#20I was always a fan of the Fighting Fantasy books - they were big in Canada and the UK, but less so in the USA. Interactive role-playing gaming in book form! And dice too!
Or the Lone Wolf series: https://en.wikipedia.org/wiki/Lone_Wolf_(gamebooks)