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Build Doom3 on MacOSX with XCode4

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Re: Build Doom3 on MacOSX with XCode4

#31
post #27
post #2

Does the Doom3 source code includes RoE? There's no Mac port of RoE so now it could be possible to port it.

The idtech4 source code release does not include any game data whatsoever (only the game engine source code), so the short answer to your question is "no".

The slightly longer and more correct answer is the source release contains the game engine source and the Doom 3 and RoE game DLL source. The Doom 3/RoE game data is still required.

Re: Build Doom3 on MacOSX with XCode4

#32
post #23

My main issue is that I don't see why he's using a Das Keyboard with the letters on the keys. Doesn't that defeat the point?

They sell one with letters on the keys. I think its called the professional model. I always thought the point of das keyboards was the tactile button presses...

I suppose. I always assumed the point was to be obnoxious - I know that's why my brother bought one.
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