The article sensationally positions this as some incredible breakthrough that the "old guard" of gaming is trying to suppress. More likely, the code works, but has limitations -- the same limitations that led old guard luminaries like Carmack to defer the idea for another few years. As others have pointed out, voxel-based games have been around for a long time; a recent example is the whimsical "3D Dot Game Hero" for…
http://www.youtube.com/watch?v=Ku-ICQvQJGI&sns=em
http://en.wikipedia.org/wiki/Comanche_series
No story I've seen on this engine seems to mention that series.