Not related to this awesome font, but is it just me who doesn't like fonts ligatures? I'd much rather see !=, than crossed =.
Monocraft: A programming font based on the typeface used in Minecraft
31–40 of 89 posts
Re: Monocraft: A programming font based on the typeface used in Minecraft
#32Re: Monocraft: A programming font based on the typeface used in Minecraft
#33Earlier quoted context omitted.
Ligatures are amazing, I don't understand why anyone would like ascii "compound versions" of a set of symbols when there are thousands if not many hundreds of thousands of great symbols that were used in older typographic settings that are available for usage.
I personally like font ligatures, but I'd much rather have true Unicode "synonyms". E.g why shouldn't `!=` and `≠` be synonymous tokens?
Re: Monocraft: A programming font based on the typeface used in Minecraft
#34Re: Monocraft: A programming font based on the typeface used in Minecraft
#35Earlier quoted context omitted.
I personally like font ligatures, but I'd much rather have true Unicode "synonyms". E.g why shouldn't `!=` and `≠` be synonymous tokens?
This would have to be at the language level, surely. Even comparing "case" is filled with weird complexity, comparing equality in this way seems fraught.
Re: Monocraft: A programming font based on the typeface used in Minecraft
#36Not related to this awesome font, but is it just me who doesn't like fonts ligatures? I'd much rather see !=, than crossed =.
Re: Monocraft: A programming font based on the typeface used in Minecraft
#37Not related to this awesome font, but is it just me who doesn't like fonts ligatures? I'd much rather see !=, than crossed =.
It’s not just you. The first time I turned them on it was like “whoa, neat!” But they grew tiresome fairly quickly.
Re: Monocraft: A programming font based on the typeface used in Minecraft
#38Earlier quoted context omitted.
This seems like a fairly comprehensive answer: http://www.faqs.org/faqs/fonts-faq/part2/ "First, the short answer in the USA: Typefaces are not copyrightable; bitmapped fonts are not copyrightable, but scalable fonts are copyrightable. Authorities for these conclusions follow."
An IP lawyer once explained to me that "fonts" are copyrightable because they are technically computer programs, and computer programs are copyrightable. I actually find it odd that "typefaces" are not copyrightable, but I think that's more of an historical quirk than some wise feature of the legal system.
Yes, and if you’re interested in learning more, the link above goes into considerably more detail than my excerpt on why scalable fonts/typefaces (typically used interchangeably, though technically a typeface is generally a family of fonts) are copyrightable in the US while bitmapped fonts/typefaces are not.
Re: Monocraft: A programming font based on the typeface used in Minecraft
#39Not related to this awesome font, but is it just me who doesn't like fonts ligatures? I'd much rather see !=, than crossed =.
Ligatures are amazing, I don't understand why anyone would like ascii "compound versions" of a set of symbols when there are thousands if not many hundreds of thousands of great symbols that were used in older typographic settings that are available for usage.
Re: Monocraft: A programming font based on the typeface used in Minecraft
#40Not related to this awesome font, but is it just me who doesn't like fonts ligatures? I'd much rather see !=, than crossed =.
Ligatures are amazing, I don't understand why anyone would like ascii "compound versions" of a set of symbols when there are thousands if not many hundreds of thousands of great symbols that were used in older typographic settings that are available for usage.