I played a text based adventure game called (I think) “Bad King” that was on one of those “1000 free programs” shareware/freeware CD’s when I was a youngster. Every time I try to find it on the internet I’m stumped. It was my first introduction to text based adventure games, so I’m dying to find it. If anyone has heard of it please drop a line! Also I believe on the same or similar shareware CD was Stars 2.b. That wa…
Remembering the best shareware-era DOS games that time forgot (2019)
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Re: Remembering the best shareware-era DOS games that time forgot (2019)
#72I did not know of many games listed in this article, so I will read that too, now.
Re: Remembering the best shareware-era DOS games that time forgot (2019)
#73I have fond memories of the thriving shareware/freeware game scene in mid 90s Finland. It was a legitimate cultural phenomenon, like demoscene to which it was closely related. Titles such as Auts, Wings, Turboraketti, Triplane Turmoil gave rise to a genre of their own, luolalentely or "cavern flying". Split-screen (and shared-keyboard) multiplayer was, of course, the way to play all of these. Other legendary titles o…
Re: Remembering the best shareware-era DOS games that time forgot (2019)
#74I was a kid/teenager in the 90s with little money and nowhere to spend it, so I pretty much lived on shareware games from cover disks. Scorched Earth felt almost like a pioneer(?) of the "you can customize every variable" game in a pre-mod era. That "Capture the Flag" has a very specific aesthetic and looks very NeoPaint-y. I'm sure I saw a few games use that style. Was it a specific GUI toolkit? While I'm rambling,…
For some reason, a few years ago I tried to find out what happened to them, but it's like there's nothing but a few archive.org captures.
Re: Remembering the best shareware-era DOS games that time forgot (2019)
#75https://archive.org/details/RedhooksRevenge
I actually received permission from ImagiSOFT to build the sequel, titled Redhook's Revenge: Call of Booty which adds in 1000s of general trivia questions, which is freely available on itch.io:
https://specularrealms.itch.io/redhooks-revenge-ii-call-of-b...
Re: Remembering the best shareware-era DOS games that time forgot (2019)
#76Re: Remembering the best shareware-era DOS games that time forgot (2019)
#77Re: Remembering the best shareware-era DOS games that time forgot (2019)
#78Islands of Danger. https://archive.org/details/IslandsOfDangerTheV3.2SW1991Carr...
Moraff's World https://dosgames.com/game/moraffs-world/
Re: Remembering the best shareware-era DOS games that time forgot (2019)
#79Earlier quoted context omitted.
Composite CGA is 16 color.
Composite CGA was Tandy only. Can confirm stock CGA was 4 color, 4 different palettes which allowed IBM to claim "16 colors*"
https://en.wikipedia.org/wiki/Color_Graphics_Adapter#With_a_...
Re: Remembering the best shareware-era DOS games that time forgot (2019)
#80I was a kid/teenager in the 90s with little money and nowhere to spend it, so I pretty much lived on shareware games from cover disks. Scorched Earth felt almost like a pioneer(?) of the "you can customize every variable" game in a pre-mod era. That "Capture the Flag" has a very specific aesthetic and looks very NeoPaint-y. I'm sure I saw a few games use that style. Was it a specific GUI toolkit? While I'm rambling,…
Do you remember the shareware games website HappyPuppy? For some reason, a few years ago I tried to find out what happened to them, but it's like there's nothing but a few archive.org captures.