Are "Capture the Flag" and "Scorched Earth" really that obscure?
Remembering the best shareware-era DOS games that time forgot (2019)
41–50 of 99 posts
Re: Remembering the best shareware-era DOS games that time forgot (2019)
#42Re: Remembering the best shareware-era DOS games that time forgot (2019)
#43Epic MegaGames had some great shareware games: https://www.dosgamesarchive.com/profile/epic-megagames I remember playing OverKill a lot and I think we actually ended up purchasing the full game to unlock the remaining planets.
Re: Remembering the best shareware-era DOS games that time forgot (2019)
#44Epic MegaGames had some great shareware games: https://www.dosgamesarchive.com/profile/epic-megagames I remember playing OverKill a lot and I think we actually ended up purchasing the full game to unlock the remaining planets.
Are they related to today’s Epic?
Re: Remembering the best shareware-era DOS games that time forgot (2019)
#45Secret Agent ftw! Wacky Wheels! Commander Keen!
Commander Keen was the first game I ever played. Took me a long while to figure out he had a raygun. Shooting was some weird combination of inputs, like ctrl+space, not the first thing you try. ... also * Raptor: Call of the Shadows. * Magus. * Jill of the jungle. * Mystic Towers. * Terminal Velocity. The Psygnosis logo was legit the coolest thing I ever saw when I was single digit years old.
Ctrl - jump
Alt - pogo stick (after you obtained it)
Ctrl Alt (pressed at the same time) - fire blaster
If you did not time it well you could end up doing an "advanced" pogo high jump (by pressing Alt just before Ctrl) when you intended to zap a Vorticon.
Commander Keen 4 improved the controls with a dedicated fire button. It also had one of the best control schemes, gameplay, and art for that generation of platform games.
Re: Remembering the best shareware-era DOS games that time forgot (2019)
#46Pretty sure they managed to use every character in the character set, and every color as well.
It was real time, and even had good sound effects (for a raw PC speaker).
And it was unplayable off of a 4.77MHz machine.
Can't remember the name, but I recall it fondly.
Re: Remembering the best shareware-era DOS games that time forgot (2019)
#47There was this "Star Trek" game for the early PC. (Fly your ship around, defeat bad guys, dock at starbases...) Pretty sure they managed to use every character in the character set, and every color as well. It was real time, and even had good sound effects (for a raw PC speaker). And it was unplayable off of a 4.77MHz machine. Can't remember the name, but I recall it fondly.
Re: Remembering the best shareware-era DOS games that time forgot (2019)
#48There was this "Star Trek" game for the early PC. (Fly your ship around, defeat bad guys, dock at starbases...) Pretty sure they managed to use every character in the character set, and every color as well. It was real time, and even had good sound effects (for a raw PC speaker). And it was unplayable off of a 4.77MHz machine. Can't remember the name, but I recall it fondly.
It looked like this, in the enhanced/later version
Re: Remembering the best shareware-era DOS games that time forgot (2019)
#49There was this "Star Trek" game for the early PC. (Fly your ship around, defeat bad guys, dock at starbases...) Pretty sure they managed to use every character in the character set, and every color as well. It was real time, and even had good sound effects (for a raw PC speaker). And it was unplayable off of a 4.77MHz machine. Can't remember the name, but I recall it fondly.
[1] https://www.mobygames.com/game/dos/begin-a-tactical-starship...
Re: Remembering the best shareware-era DOS games that time forgot (2019)
#50Epic MegaGames had some great shareware games: https://www.dosgamesarchive.com/profile/epic-megagames I remember playing OverKill a lot and I think we actually ended up purchasing the full game to unlock the remaining planets.