similar work using Stable Diffusion in a Photoshop plugin: https://old.reddit.com/r/StableDiffusion/comments/wyduk1/sho...
So DALL-E is already old news and the Stable Diffusion ecosystem is once again already ahead especially with this announcement. Quite funny to see OpenAI panicking and falling on their own sword, as they were supposed to be 'Open' in the first place and are now being disrupted by open source.
DALL·E: Introducing Outpainting
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Re: DALL·E: Introducing Outpainting
#22Imagen isn't special anymore.
Re: DALL·E: Introducing Outpainting
#23Earlier quoted context omitted.
So DALL-E is already old news and the Stable Diffusion ecosystem is once again already ahead especially with this announcement. Quite funny to see OpenAI panicking and falling on their own sword, as they were supposed to be 'Open' in the first place and are now being disrupted by open source.
Couldn't happen to a more deserving group of people. Good riddance. Squatting the name "open" and trying to reap the benefits therein while being anything but.
Re: DALL·E: Introducing Outpainting
#24Regardless, this is a great way for people to fight the lack of detail in Dall-E which I think is one of it's largest flaw.
Re: DALL·E: Introducing Outpainting
#25Re: DALL·E: Introducing Outpainting
#26How long until we can run this over shows like Star Trek Voyager/DS9 and Seinfeld to achieve believable 16:9 scenes?
Not sure I'd want them in 16:9, hd 4:3 like the other HD releases of TNG and TOS would do me. I understand they shot on video so an official true HD remaster is likely to never happen.
1. https://www.extremetech.com/extreme/324466-tutorial-how-to-u...
Re: DALL·E: Introducing Outpainting
#27This was already possible with DALL-E using the inpainting feature going from defined image to transparent edge; this just automates what was a manual process before. Do wish the inpainting tool had more options, for example to fade a transparency in, since my understanding is it makes a difference; not to mention magic wand selection/deselection tool. In case it is not obvious, every time a user generates an additio…
Maybe kludge it with a dithered transparency mask?
Re: DALL·E: Introducing Outpainting
#28And every time I drag that little square reticle to fill in a 128x128 patch of an image, you can be sure it'll be a 15 second API call that I'm charged $0.25 for. Yipee! Very open.
Re: DALL·E: Introducing Outpainting
#29Feels like a race to the bottom. More features, lower cost, every week. No idea where it’ll level out, but I like it. Just bought some more Dalle credits today because it’s so much fun. This is a revolution in ‘art technology’ it’s like Steve Job’s bicycle for the mind. Best I could do a month ago was a stick figure in MS Paint, but now..
Re: DALL·E: Introducing Outpainting
#30And every time I drag that little square reticle to fill in a 128x128 patch of an image, you can be sure it'll be a 15 second API call that I'm charged $0.25 for. Yipee! Very open.
Do you expect them to provide computing power for free?