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Show HN: Rocket Drone, a lunar lander type game for the web

rocket-drone.lol

91–96 of 96 posts

Re: Show HN: Rocket Drone, a lunar lander type game for the web

#93
post #81

I ran this full screen and let other people play. Some notes: It's a really easy game if you have a slow computer, the physics has to be separated from the graphics. Add a splash screen with the "Rocket drone" name when you die so it's easier to know what's being played. The instructions for using P and Q was not obvious for three people who tried it. (non native speakers and children). N=5 Fun as a fast game or as a…

Thanks for the user test :) I updated the game loop to be separate from the rendering loop. Any chance you can tell me if it is still slow?

It seems like since I first tried the game, it's gotten really slow on my machine, which is very odd, considering that it's a desktop ryzen 9 with 16 cores and a beefy graphics card. Weirdly, it still runs fast (and is consequently much more difficult) on my laptop.

Just tried it on my son's machine, which is the same hardware as mine (but running Windows rather than Linux, both of us using Brave for browsing) and it's fast there too. On my machine, even the clock rendering is dramatically slower than real-time; I'm not sure what's going on.

Re: Show HN: Rocket Drone, a lunar lander type game for the web

#94
Really really fun. Thought "I'll give this a quick go before dinner" and ended up spending long enough on it that I need to re-heat dinner now.

Always been a huge fan of these types of games, and I think this one nails the frustration-that-means-you-appreciate-the-wins-more feeling that lots of arcade games had, and that so many modern games miss.

Re: Show HN: Rocket Drone, a lunar lander type game for the web

#95

Hi all, thanks for all the great feedback so far! Here is a bit more context: I (also go by wavy) made this game while taking a break from my work project. It was inspired by the old-school lunar lander games as well as drone racing. I wanted to build something that illustrates the difficulty of drone flight. It was made in p5.js over the course of several weekends. I never really intended on publishing it until I sh…

Hi again, for those interested the source code is now available at https://codeberg.org/wavy/rocket-drone

Re: Show HN: Rocket Drone, a lunar lander type game for the web

#96
post #81

I ran this full screen and let other people play. Some notes: It's a really easy game if you have a slow computer, the physics has to be separated from the graphics. Add a splash screen with the "Rocket drone" name when you die so it's easier to know what's being played. The instructions for using P and Q was not obvious for three people who tried it. (non native speakers and children). N=5 Fun as a fast game or as a…

Thanks for the user test :) I updated the game loop to be separate from the rendering loop. Any chance you can tell me if it is still slow?

Sorry no change, but on smaller maps it has better speed. So obviously a CPU issue or something.
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