Live data from Hacker News

Microsoft Clipchamp

clipchamp.com

61–70 of 136 posts

Re: Microsoft Clipchamp

#61
post #19

Stick to Davinci Resolve, OpenShot or other options that don't require creating yet another login.

Davinci Resolve is $300 and OpenShotnis probably disorienting for a lot of new entry users. Clipchamp seems easy enough for most amateurs. It’s great to have a completely free watermark-free alternative from Microsoft. Of course it can’t provide all the features.

Davinci Resolve is available as a very complete free version. Or rather, Davinci Resolve is free, Davinci Resolve Studio costs money.

Re: Microsoft Clipchamp

#62
post #44

For people who don't want to sign up but still like the idea of a video editor running in a browser (that doesn't upload anything), I am working on an alternative: https://vidmix.app

> Your browser has limited support for this webapp. Please use the latest Chrome or Edge for better performance, stability, and more features. Using Firefox 105. What features are bad or missing in Firefox, and do you know if Mozilla is working on fixing them?

WebCodecs is missing. They say it's "worth prototyping" [1] but I don't know whether they are working on it.

1: https://mozilla.github.io/standards-positions/

Re: Microsoft Clipchamp

#63

I used this software (the app version) a couple weeks ago for the first time. I grabbed a great clip while playing a game and wanted to show it to a friend, but I didn't want to send the full 500MB 60s video when the clip was only ~6 seconds. I didn't want to spend a ton of time downloading proper editing software so I gave it a shot. It's a little clunky if I'm honest, it feels like an evolution of Windows Movie Mak…

I usually use the Xbox app that's probably preinstalled on your Windows computer anyway; it's built to integrate with the game bar and can cut videos quite easily.

For this reason, and the fact that Windows already ships a clip editor, I'm not sure what Microsoft is planning to do with this. Maybe they'll replace the built in editor at some point?

Re: Microsoft Clipchamp

#65

Firefox users are asked to please stay away: It looks like your browser is not supported To use Clipchamp, make sure you're using the latest version of Google Chrome, or the latest Microsoft Edge

Using Firefox with the user agent changed to chrome seems to get around this

Re: Microsoft Clipchamp

#66

Firefox users are asked to please stay away: It looks like your browser is not supported To use Clipchamp, make sure you're using the latest version of Google Chrome, or the latest Microsoft Edge

[deleted]

Re: Microsoft Clipchamp

#68
post #65

Firefox users are asked to please stay away: It looks like your browser is not supported To use Clipchamp, make sure you're using the latest version of Google Chrome, or the latest Microsoft Edge

Using Firefox with the user agent changed to chrome seems to get around this

Of course it will, so the question becomes "why drive away Firefox when it works fine"?

Re: Microsoft Clipchamp

#69

Great for Windows users, but is there something like ‘Canva for marketing/explainer videos’ but online/Mac?

This is fully web based. It works online and on Macs

It says ‘for Windows PC’ quite prominently right throughout its copy on the landing page. Does no one else see that? Or have a missed a web option hiding on the page?

Edit: The link is for some reason pointing to the PC version. Anyway, I tried it on MacOS Chrome, but it says my browser is unsupported (and to get Chrome or Edge... ?)

Re: Microsoft Clipchamp

#70

Earlier quoted context omitted.

i have similar use cases, avidemux is a small free program and it excels in this trimming scenario. if you dont change video output settings (copy) it will trim in a few seconds, no rendering or transcoding

The feature only snaps to the nearest keyframe though.

Video game recordings are normally not terribly long gop (couple seconds) because the scenery isn't static enough for that anyway.
Post reply on HN