Educational games. Hear me out. The way we teach us basically how we did it 500 years ago. This is stupid, boring and not scalable. We dont have enough teachers, attention span is short, education is costly. So we need something that scales, is fun and involves all types of media plus gamifies education. Think Skyrim or GTA meets MS Encarta
Simply changing a game's locale to the target language you are trying to acquire is such an amazing immersion experience with the language -- and this wasn't even intended as an educational tool! If playing Skyrim, you hear the target language constantly, utterances are subtitled so written and heard language can reinforce each other, and practically everything you look at is labeled in the target language. Best of a…
Ask HN: Boring but important tech no one is working on?
141–150 of 464 posts
Re: Ask HN: Boring but important tech no one is working on?
#142My thoughts exactly. Knowledge transfer in manufacturing / industrial environments is something that I'm working on. - Language models / NLP applications for processing large amount of technical text data (SOP, documentation, technical data, machine text logs, voice to text, video data processing for speeding up corrective action, training, onboarding and highlighting areas of improvement / bottlenecks), digitising d…
//Lowering the expertise threshold required for technicians, electricians, mechanics or reliability engineers to be effective. Why is that important? Must every job be automated?
Re: Ask HN: Boring but important tech no one is working on?
#143Re: Ask HN: Boring but important tech no one is working on?
#144My thoughts exactly. Knowledge transfer in manufacturing / industrial environments is something that I'm working on. - Language models / NLP applications for processing large amount of technical text data (SOP, documentation, technical data, machine text logs, voice to text, video data processing for speeding up corrective action, training, onboarding and highlighting areas of improvement / bottlenecks), digitising d…
Lowering the expertise threshold required for technicians, electricians, mechanics or reliability engineers to be effective. This is a really interesting application I hadn't considered before. Having lots of blue-collar family, helping new members of the trades upskill fast would take a considerable load off that workforce.
Re: Ask HN: Boring but important tech no one is working on?
#145Not tech but I think millenials, gen Z, and younger have lost the know-how to make a dollar independently of mega corps. I never see kids going door to door mowing lawns anymore, for example.
As a millennial here's my childhood experience with that: I knocked on the door of an older lady (Silent Gen, or Greatest Gen) in my small town and negotiated to mow her lawn and the price. An unemployed older Baby Boomer who lived halfway between us saw me and/or overheard our conversation. As I was walking back to get my dad's push-mower & prepare it to run, this neighbor jumped on his riding lawnmower and quickly…
Re: Ask HN: Boring but important tech no one is working on?
#146Railroads. Specifically freight rail. There is stunningly little literature on any R&D in conventional freight rail transport, something I discovered when looking for any published research some months back. High-speed rail, yes. Regular old freight, no. Contrast this with autonomous and electrified trucking as alternatives, with which rail could offer considerable synergies. I'd suspect that break-bulk, trainset ass…
However there's R&D into cheap electrifying with battery railcars - which is IMHO a dumb idea outside of niche railroads, electrification pays for itself in the medium to long term, a battery bandaid doesn't get you far.
Ans there's also a kind of innovation from India - dedicated rail freight corridors.
Re: Ask HN: Boring but important tech no one is working on?
#147Traditional draftsmanship (not really tech is it?), as in with a pen/pencil on a draftsman table, has completely disappeared. My father is a (relatively) recently retired Architect, he ran a small but specialist firm of about 20 people. By the time he retired about 5 years ago there was no one in the office that had ever been trained in traditional draftsmanship, only himself. It’s a lost art. There are now almost tw…
Re: Ask HN: Boring but important tech no one is working on?
#148Earlier quoted context omitted.
Non-tech DIY in general is becoming lost. There is so much knowledge available on YouTube but so many of my younger friends just pay people $hundreds to do very simple, quick things. I’m not talking about transmission replacement, but ridiculously simple things like fixing a leaking toilet and changing motor oil.
Changing motor oil always comes up but it is really worth paying someone a few bucks to do it for you.
Buy the Kirkland brand oil at Costco, and you do not have to trust whoever the mechanic shop hires to bust your car up or use low quality oil.
Re: Ask HN: Boring but important tech no one is working on?
#149Earlier quoted context omitted.
As a millennial here's my childhood experience with that: I knocked on the door of an older lady (Silent Gen, or Greatest Gen) in my small town and negotiated to mow her lawn and the price. An unemployed older Baby Boomer who lived halfway between us saw me and/or overheard our conversation. As I was walking back to get my dad's push-mower & prepare it to run, this neighbor jumped on his riding lawnmower and quickly…
Reminds me of when I started noticing adults in cars delivering newspaper instead of kids in bicycles around the time of the last recession
We also have car washes that are either 100% automated or have 6 guys all cleaning one car. You can guess which is the most popular option.
I hear we have a productivity problem, no kidding.
Re: Ask HN: Boring but important tech no one is working on?
#150Earlier quoted context omitted.
I agree. Anyone every play the educational mode in Assassins Creed Origins? It basically took that game's massive, amazing and detailed map of ancient Egypt, removed all the combat and replaced it with what was essentially a huge virtual museum. You could go run around Egypt, go inside the temples & pyramids, explore the farms, cities and the Nile delta and listen to audio clips and view slideshows about actual Egypt…
Related tangent - I'd love to see more games (whether or not explicitly "educational") that are more collaborative and less focused on violence. I remember playing GTA and enjoying its then-new (to me, at least) open-world dynamics and imagining a more peaceful version or mode where you'd play the role of an EMT or field surgeon, running around helping people and saving lives or something.