Earlier quoted context omitted.
I can't see Linux (or other GNU-desktop-nixlike) becoming a full-time macOS replacement for me because no DE works the way I'd like it to. You've got KDE (Windowslike), GNOME (what if iPadOS were adapted into a desktop OS), XFCE (middle ground between Windows and Classic Mac OS), and Cinnamon (Classic Windowslike), and Pantheon (what if iPadOS looked like Mac OS X Mavericks). None that are an obvious choice for someo…
Last time I used Linux, Gnome was nearly perfect apart from the huge toolbars they insisted on to satisfy touch users who don’t exist. Hopefully someone see the lights in the next decade.
The erosion of the Mac experience
231–240 of 490 posts
Re: The erosion of the Mac experience
#232I feel like I may be the only developer that prefers Windows to MacOs. I really, really just do not get the "Mac Experience". It feels so clunky and counter intuitive. - Why does the alt tab equivalent cycle through applications first, and I need another shortcut to cycle through the windows of that application? When I have an IDE with 5x instances, hosting different projects, it's a pain switching back to the projec…
I'm with you, I'm a dev who prefers Windows over Mac. I'm convinced that most Mac users don't use multiple monitors and they're completely fine with the really poor window management. It boggles my mind; I am objectively less productive with a single monitor than I am with multiple.
I'm a long time Mac user with an 25" 21:9 ultra-wide display that constitutes two regular office displays. A single ultradwide display is way superior to a couple of displays. Performance wise for your workstation and config wise as well.
Nothing is blurry to me. To manage windows with keyboard or mouse I use moom[0].
I've worked on Windows for 2 years at a large corp, and the blurriness of fonts I experienced with mid-range 27" monitors was unprecedented. Having invested considerable time to make the problem go away, I gave up.
Even modern Ubuntu does better job at font rendering with displays made by the same manufacturer.
Re: The erosion of the Mac experience
#233Earlier quoted context omitted.
I’m a Mac user and have 4 monitors plus my laptop’s screen. I use this https://rectangleapp.com/ to add snappiness to my windows. And it kicks ass
Which is not a stock macOS app. Which is what the point was. Stock macOS sucks with window and monitor management. I run three screens and it's aggravating sometimes.
Re: The erosion of the Mac experience
#234Earlier quoted context omitted.
> Macs used to be for professionals Makes you wonder who is then buying these expensive MacBook Pros, Mac Studios and Mac Pros. I guess it's those grandmas needing 28 cores for their recipes.
It does indeed make you wonder considering the top composers are on Windows running Cubase/Nuendo, almost everybody in game dev is on Windows or Linux, and most of Hollywood's VFX teams are on Linux or Windows integrating with Da Vinci Resolve.
I guess that was 2019 and things have changed?
Re: The erosion of the Mac experience
#235Earlier quoted context omitted.
And you'd voluntarily go back to that?
Yes, that is what cloud computing is all about, with the added benefit making UNIX irrelevant. Now it is all managed runtimes, on top of type 1 hypervisors, and containers, with browser based shells and IDEs. Unikernels have won even if it doesn't look like it from the surface.
Re: The erosion of the Mac experience
#236I feel like I may be the only developer that prefers Windows to MacOs. I really, really just do not get the "Mac Experience". It feels so clunky and counter intuitive. - Why does the alt tab equivalent cycle through applications first, and I need another shortcut to cycle through the windows of that application? When I have an IDE with 5x instances, hosting different projects, it's a pain switching back to the projec…
Why so many comments about Mac vs Windows, when the subject is Mac now vs Mac yesterday?
Re: The erosion of the Mac experience
#237Earlier quoted context omitted.
Your parents, kids et cetera aren't power users though. Macs used to be for professionals, but Apple started seriously chasing the consumer demographic with the original iMac.
Apple has always chased that demographic. It started life as “the computer for the rest of us”.
Now it seems that the power user stuff takes a much further backseat to the toy stuff.
Re: The erosion of the Mac experience
#238Earlier quoted context omitted.
Maybe someone should make a Linux distro with a DE preconfigured to work "the Mac way", kind of like Linux Mint is preconfigured to be "the Windows way".
There's hello and ravynos that fit in this category, but they're BSD based. https://hellosystem.github.io/ https://ravynos.com/
Re: The erosion of the Mac experience
#239Earlier quoted context omitted.
It does indeed make you wonder considering the top composers are on Windows running Cubase/Nuendo, almost everybody in game dev is on Windows or Linux, and most of Hollywood's VFX teams are on Linux or Windows integrating with Da Vinci Resolve.
Yet apple released a $6000 mac pro (that when fully specced, came out to be ~$60000, iirc), a $5000 monitor that competed with monitors almost used exclusively by Hollywood production houses and an optional $1000 stand for said monitor. I guess that was 2019 and things have changed?
Re: The erosion of the Mac experience
#240Earlier quoted context omitted.
> one gui framework Every time I try to copy a fragment of text on my iPhone, I am reminded that "one GUI framework" is very far from a solved problem.
Oh yes, that is so badly done on iOS! I thought I was the only person bothered by copy and paste on the iPhone. Even Apple’s own Messages app won’t let you copy single words. I end up having to paste the entire message into the Notes app (having fought its UI to get a blank page first). How about text entry on iOS in general? It seems almost designed to cause typos and autocorrect mistakes. Whole websites are devoted…