Earlier quoted context omitted.
> Apple shouldn't be the one to tell me what kind of apps I can have on the device I've bought with my money. I'm confused. Did you buy an iPhone not knowing that it's not a general purpose computer?
How would that preclude the belief that Apple shouldn't do that?
App Store doesn't accept “too simple” apps
301–310 of 364 posts
Re: App Store doesn't accept “too simple” apps
#302Earlier quoted context omitted.
Relax. Nobody is talking about sending you to jail. What's at issue is whether you have the right to force Apple to carry any apps you want, in their App Store. And you don't. It's really that simple.
Relax. My post didn't talk only about jail. > you have the right to force Apple to carry any apps you want You might be talking about that, but I get the impression that the rest of us are talking about something else. I have, for example, specifically mentioned jailbreaking.
Having trouble seeing which tiny sliver of a point you have left.
Re: App Store doesn't accept “too simple” apps
#303Earlier quoted context omitted.
How would that preclude the belief that Apple shouldn't do that?
Conversely, though: what gives you the belief that you should get to dictate to companies built and run by other people the way in which they run their business? Why do you get to decide?
Re: App Store doesn't accept “too simple” apps
#304Earlier quoted context omitted.
> ... a beer glass that poured out beer when you tipped the phone, and a lightsaber app... Oh I remember those two. I think they were installed via Cydia[1] no? Or maybe it was right after, when the official AppStore was launched. Silly, but great wow factor in those early days. [1] for the youngsters here: Cydia was the only way to install apps in your iPhone before the AppStore was created (circa 2008). You had to…
The beer glass app definitely didn't require a jailbreak, because I used it well before I even jailbroke my iPhone. It was a legit App Store app.
Re: App Store doesn't accept “too simple” apps
#305Earlier quoted context omitted.
> ... a beer glass that poured out beer when you tipped the phone, and a lightsaber app... Oh I remember those two. I think they were installed via Cydia[1] no? Or maybe it was right after, when the official AppStore was launched. Silly, but great wow factor in those early days. [1] for the youngsters here: Cydia was the only way to install apps in your iPhone before the AppStore was created (circa 2008). You had to…
Wasn't there also a lightsaber sound effect application for Mac laptops, back when they had spinning hard drives with accelerometer sensors that triggered the head to disengage?
https://osxdaily.com/2006/12/06/macsaber-turn-your-mac-into-...
I read somewhere that for the past decade this app concept won't work on Macbooks because with the SSDs they no longer have the sudden motion sensor which was used to shut down the hard drive to protect it in case of an accidental drop.
Re: App Store doesn't accept “too simple” apps
#306Earlier quoted context omitted.
Snark aside, I suppose that most independent iOS developers don't receive enough in sales to offset the $99 entry fee. I suppose that the kind of enthusiast Apple prefer to see on their platform is an enthusiastic consumer. Which very much aligns with their desire to keep their gadgets in the class of locked-down home appliances, like a TV or a gaming console.
I’m tired of people acting like this $99 entry fee is insurmountable. It should not even be a thought. Easily spend more than that on food every week, half of which probably gets thrown away anyway.
Even here not everyone has a FAANG salary or is a CxO of some well-funded startup. A lot of creative types who come up with fresh ideas are students, or sometimes even high-schoolers.
Re: App Store doesn't accept “too simple” apps
#307Re: App Store doesn't accept “too simple” apps
#308This sucks... I'm sorry you had to go through this. The App Store review process is just pretty bad. It's especially frustrating when you see downright shitty apps on the store. The "black-box" aspect of it makes it that much more kafkaesque too. When I first submitted my app on there, they rejected it and complained that I used HealthKit but didn't mention it in the app description. The thing is, I did. My app descr…
Re: App Store doesn't accept “too simple” apps
#309Re: App Store doesn't accept “too simple” apps
#310Why doesn't Apple make a section for lower tier apps? Or just a notice, that it doesn't meet the "high" standards but you can download it and it is safe.