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App Store doesn't accept “too simple” apps

notes.alinpanaitiu.com

231–240 of 364 posts

Re: App Store doesn't accept “too simple” apps

#231
post #177
post #133

Earlier quoted context omitted.

> The user has no "right" to "install what they want". Words have meanings. If I own a gadget, I own it. That means that I _have the right_ to do whatever I want with it, including jailbreaking it, disassembling it, or throwing it from a cliff. Apple might not like it, and might take punitive action. Void the warranty, maybe even cancel your Apple account. But they can not send me to jail.

Relax. Nobody is talking about sending you to jail. What's at issue is whether you have the right to force Apple to carry any apps you want, in their App Store. And you don't. It's really that simple.

> whether you have the right to force Apple to carry any apps

We are explicitly talking the opposite - let me install apps even if Apple disapproves of them. No need for the Appstore. Just let my sideload my own software on my own device I paid for with cash.

Re: App Store doesn't accept “too simple” apps

#232

What really galls me, and I know I have ranted about this here before, is that you can't even really load an app ON YOUR OWN PHONE without paying for a developer account, not to mention that I can't side load something someone else made. I get that iPhones are nifty and all, but I don't see how people can spend that money on a device that locks the owner out of basic functionally. Android is not perfect, but at least…

I thought you could add 5 self—signed from Xcode?

Re: App Store doesn't accept “too simple” apps

#233

Maybe this is a controversial opinion but I think I agree with Apple here. The Google and Microsoft stores are absolutely full of completely useless featureless apps, many of which exist only to trick you into thinking that it is something else. My general mental rule is "could this app be a website"? And in this case it absolutely could be.

I'm sure you'd love it when Apple starts pushing a whitelist of "high quality" URLs to your phone banning you from going to any other website to keep you safe from the trashy parts of the web.

Re: App Store doesn't accept “too simple” apps

#234

Earlier quoted context omitted.

anything running linux, windows 10, or a rootable android device.

macOS, for that matter, despite over a decade of predictions that that'd be taken away.

Well only if your app is codesigned and notarized..

Re: App Store doesn't accept “too simple” apps

#235
post #31

And that's why we should open up stores by law if necessary. Apple shouldn't be the one to tell me what kind of apps I can have on the device I've bought with my money.

You already knew what you were getting into when you bought it, and Apple is far from having a monopoly.

Sure, it’s only half of a Duopoly. So if you don’t like Apple you have exactly one other option.

Re: App Store doesn't accept “too simple” apps

#237

And that's why we should open up stores by law if necessary. Apple shouldn't be the one to tell me what kind of apps I can have on the device I've bought with my money.

> Apple shouldn't be the one to tell me what kind of apps I can have on the device I've bought with my money. I'm confused. Did you buy an iPhone not knowing that it's not a general purpose computer?

> Did you buy an iPhone not knowing that it's not a general purpose computer?

Just because it’s the best of two bad options doesn’t mean you have to be happy with it.

Re: App Store doesn't accept “too simple” apps

#238
post #230

What really galls me, and I know I have ranted about this here before, is that you can't even really load an app ON YOUR OWN PHONE without paying for a developer account, not to mention that I can't side load something someone else made. I get that iPhones are nifty and all, but I don't see how people can spend that money on a device that locks the owner out of basic functionally. Android is not perfect, but at least…

Except what you just said isn't true. Yes, Apple charges for developer accounts that lets you publish to the AppStore or even privately. But you can get a free version that lets you push to devices locally. So if you want to distribute your app not in the store you can do so as long as you release the source so other people can build it on their free account.

When did they change that? When I stopped doing iOS dev on ~2017 it was still true that you had to pay to deploy to your own phone.

Re: App Store doesn't accept “too simple” apps

#239
post #230

What really galls me, and I know I have ranted about this here before, is that you can't even really load an app ON YOUR OWN PHONE without paying for a developer account, not to mention that I can't side load something someone else made. I get that iPhones are nifty and all, but I don't see how people can spend that money on a device that locks the owner out of basic functionally. Android is not perfect, but at least…

Except what you just said isn't true. Yes, Apple charges for developer accounts that lets you publish to the AppStore or even privately. But you can get a free version that lets you push to devices locally. So if you want to distribute your app not in the store you can do so as long as you release the source so other people can build it on their free account.

Do these side loaded installs expire or work indefinitely?

Re: App Store doesn't accept “too simple” apps

#240

What really galls me, and I know I have ranted about this here before, is that you can't even really load an app ON YOUR OWN PHONE without paying for a developer account, not to mention that I can't side load something someone else made. I get that iPhones are nifty and all, but I don't see how people can spend that money on a device that locks the owner out of basic functionally. Android is not perfect, but at least…

I have my entire life in my phone: bank accounts, private keys/passwords/2fa/crypto, pictures/videos of personal life moments, messages between family/friends/business, etc. I want the "thing" that holds all this to be as closed and reliable as possible.

I know that I can just simply not side load, but the smallest attack surface the better.

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