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App Store doesn't accept “too simple” apps

notes.alinpanaitiu.com

191–200 of 364 posts

Re: App Store doesn't accept “too simple” apps

#191
post #10

Apple, by walling their garden, have essentially used their hegemony to steal billions of dollars in potential revenue from developers. Think of how much innovation has been blocked by them intentionally gimping iOS Safari to prevent web apps from competing with native ones. Remember this when reviewing job applications, folks. Apple, Google, and Facebook employees, current and former, are morally derelict and have p…

Unlike the other two, Google used to be good about avoiding walled gardens and simply monetizing services provided on open platforms. Buzz was federated. Gchat was federated. Android lets you run what you want. Chrome never stagnates and actively builds new features to make the web more useful. Then Google+ (instead of Buzz on pubsubhubbub), Hangouts Chat (instead of XMPP) and now Google Chat (instead of Matrix) came along with the Facebook and Apple style walled garbage dump lock-in.

Re: App Store doesn't accept “too simple” apps

#193

Earlier quoted context omitted.

>Ran into the exact same problem with a very simple camera app I made. >[...] >(Just by posting this, now I fear I broke some kind of TOS, and can never publish an iOS app again?) This is how your loyalty to Apple's racket is rewarded. This is your prize for buying hundreds of dollars of their equipment and paying hundreds to license their development kit and get your software reviewed for their locked-down phones.

But it's okay because [vague arguments about "protection" and "privacy"]

* Protection and privacy policy not honored in all countries.

Re: App Store doesn't accept “too simple” apps

#194
post #46

Earlier quoted context omitted.

Let's see if I can paraphrase your argument: "The iPhone and the App Store exist, therefore developers should be thankful they exist regardless of how Apple treats them as they try to get their apps approved."

What would that dev do without their 80% they are making now if there was no iDevices? That 80% looks pretty good compared to 0%

If there were no iDevices, the developers would make their apps for more open platforms instead. Don't pretend the apps just wouldn't exist at all.

Re: App Store doesn't accept “too simple” apps

#195
post #15

Ran into the exact same problem with a very simple camera app I made. Camera app was completely gesture based. So you never had to find a button to quickly flip the camera to the other side of the phone or find the button to start/stop recording. It made using a camera a lot quicker to get multiple shots of a scene and your reaction shot. Also added in stabilization to the front lens, which was easy but wasn't enable…

The real reason is that they don't want more apps. There are too many, so any small independent dev has an uphill battle getting their app approved.

There’s a few million garbage apps waiting to be deleted.

Namely the billions of unique apps for ever single brandless Chinese peripheral ever.

Re: App Store doesn't accept “too simple” apps

#196

Earlier quoted context omitted.

>Ran into the exact same problem with a very simple camera app I made. >[...] >(Just by posting this, now I fear I broke some kind of TOS, and can never publish an iOS app again?) This is how your loyalty to Apple's racket is rewarded. This is your prize for buying hundreds of dollars of their equipment and paying hundreds to license their development kit and get your software reviewed for their locked-down phones.

But it's okay because [vague arguments about "protection" and "privacy"]

It's about making sure the apps are on brand with Apple delivering the best experience to its users.

Re: App Store doesn't accept “too simple” apps

#197
post #177
post #133

Earlier quoted context omitted.

> The user has no "right" to "install what they want". Words have meanings. If I own a gadget, I own it. That means that I _have the right_ to do whatever I want with it, including jailbreaking it, disassembling it, or throwing it from a cliff. Apple might not like it, and might take punitive action. Void the warranty, maybe even cancel your Apple account. But they can not send me to jail.

Relax. Nobody is talking about sending you to jail. What's at issue is whether you have the right to force Apple to carry any apps you want, in their App Store. And you don't. It's really that simple.

We're talking about sideloading, buddy.

Re: App Store doesn't accept “too simple” apps

#198
post #15

Ran into the exact same problem with a very simple camera app I made. Camera app was completely gesture based. So you never had to find a button to quickly flip the camera to the other side of the phone or find the button to start/stop recording. It made using a camera a lot quicker to get multiple shots of a scene and your reaction shot. Also added in stabilization to the front lens, which was easy but wasn't enable…

How frustrating. I wonder how common it is for devs to dump significant effort into an iOS app / passion project only to be told "No" by the App Store review process.

Is there any way around this? The prospect of building a functional piece of software that cannot be deployed is kind of tragic :/

Re: App Store doesn't accept “too simple” apps

#200
post #15

Ran into the exact same problem with a very simple camera app I made. Camera app was completely gesture based. So you never had to find a button to quickly flip the camera to the other side of the phone or find the button to start/stop recording. It made using a camera a lot quicker to get multiple shots of a scene and your reaction shot. Also added in stabilization to the front lens, which was easy but wasn't enable…

>Ran into the exact same problem with a very simple camera app I made. >[...] >(Just by posting this, now I fear I broke some kind of TOS, and can never publish an iOS app again?) This is how your loyalty to Apple's racket is rewarded. This is your prize for buying hundreds of dollars of their equipment and paying hundreds to license their development kit and get your software reviewed for their locked-down phones.

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