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App Store doesn't accept “too simple” apps

notes.alinpanaitiu.com

101–110 of 364 posts

Re: App Store doesn't accept “too simple” apps

#101

And that's why we should open up stores by law if necessary. Apple shouldn't be the one to tell me what kind of apps I can have on the device I've bought with my money.

> Apple shouldn't be the one to tell me what kind of apps I can have on the device I've bought with my money. I'm confused. Did you buy an iPhone not knowing that it's not a general purpose computer?

How would that preclude the belief that Apple shouldn't do that?

Re: App Store doesn't accept “too simple” apps

#102
post #64

Earlier quoted context omitted.

I have no love for Apple's walled-garden, and I absolutely appreciate 69 jokes, but this app is stupid.

the first apps I remember on iOS were a beer glass that poured out beer when you tipped the phone, and a lightsaber app that made sheeewwwww sounds when you swung the phone around. We loved them It's ok to make stupid apps as long as you're not scamming. The oh-so-serious nature of the current online experience sucks

I have fond memories of the beer glass app. I showed it off numerous times after I got my first iPhone

In my ideal world, Apple wouldn't have a walled-garden at all. But if they will, then there needs to be a certain bar for apps to meet to be included. And to be clear, there are plenty of existing apps that don't meet such a bar. But Tip 69 definitely doesn't.

Re: App Store doesn't accept “too simple” apps

#103
post #15

Ran into the exact same problem with a very simple camera app I made. Camera app was completely gesture based. So you never had to find a button to quickly flip the camera to the other side of the phone or find the button to start/stop recording. It made using a camera a lot quicker to get multiple shots of a scene and your reaction shot. Also added in stabilization to the front lens, which was easy but wasn't enable…

This kind of story, along with many others, is why I have no interest in developing on iOS. I've made a handful of web apps for fun, and have mulled over ideas that could be a real business, but they're always web first. The aggravation and risk that comes from having your platform owned by Apple scares the hell out of me.

Re: App Store doesn't accept “too simple” apps

#104
post #66

Earlier quoted context omitted.

The real reason is that they don't want more apps. There are too many, so any small independent dev has an uphill battle getting their app approved.

Or they could let the users and developers decide how many apps are too many apps.z

Letting people install programs without a store!? Ridiculous!

Re: App Store doesn't accept “too simple” apps

#105
post #76
post #44

I also don't think this app should have been rejected. However, if we assume that the rejection policy was correct (just for the sake of argument), I don't see how adding things like parallax, push notifications, or even a map, makes the application substantially different in the context of this rejection.

Did you read TFA? Apple didn't explain why the app was too simple, so OP had to complex it up blindly b/c they offered no guidance.

I did read TFA, did you read TFC? haha.

Re: App Store doesn't accept “too simple” apps

#106
post #15

Ran into the exact same problem with a very simple camera app I made. Camera app was completely gesture based. So you never had to find a button to quickly flip the camera to the other side of the phone or find the button to start/stop recording. It made using a camera a lot quicker to get multiple shots of a scene and your reaction shot. Also added in stabilization to the front lens, which was easy but wasn't enable…

The real reason is that they don't want more apps. There are too many, so any small independent dev has an uphill battle getting their app approved.

Which would be weird, because that means, like an oracle investor they need to predict which new apps will be a hit and are worth adding, and which will be flops and will add to the noise.

If they ban all new indie apps, then the next hits are going to happen over in Android land, and Apple miss out on a lot of revenue.

Maybe that is the idea, make a hit on Android first, then you are allowed in the Apple store!

Re: App Store doesn't accept “too simple” apps

#107
post #15

Ran into the exact same problem with a very simple camera app I made. Camera app was completely gesture based. So you never had to find a button to quickly flip the camera to the other side of the phone or find the button to start/stop recording. It made using a camera a lot quicker to get multiple shots of a scene and your reaction shot. Also added in stabilization to the front lens, which was easy but wasn't enable…

You probably embarrassed Apple for how simple a camera app can be.

Re: App Store doesn't accept “too simple” apps

#108

Earlier quoted context omitted.

I don’t see how that wouldn’t make sense… It’s not that they decided to set an arbitrary threshold of 3.7M apps, but that they have become more stringent on app approvals in light of the growth and quantity of apps in their store. I don’t think GP’s comment requires an incredulous snarky response, despite me not doing a great job making this point…

FWIW, I completely got your point. The Android ecosystem is horrible for this kind of thing. There are roughly 200,000 varieties of calculator apps. Why? There should be some criteria to help consumers avoid poorly supported simplistic clones that are often just filled with adware.

Ratings were supposed to be the criteria but we all know how well that worked...

Re: App Store doesn't accept “too simple” apps

#109
post #64
post #9

Yep, I got this rejection when I made this tipping app ( https://apps.apple.com/us/app/tip-69/id1460610078 ). I went on to add OCR detection for receipts so you don't have to type in the amount, I added more tipping modes, I added split bill functionality, and eventually added an entire social network with the ability to share your receipt for the world to see, like or comment on. Must have spent months trying to get…

I have no love for Apple's walled-garden, and I absolutely appreciate 69 jokes, but this app is stupid.

If you’re not the target audience, then that’s fine but it’s pretty rude to insult someone’s work just because you’re too high brow for it.

Not every app has to be a serious thing that revolutionizes the world. Sometimes, people want and appreciate “stupid” apps.

Re: App Store doesn't accept “too simple” apps

#110
post #31

Earlier quoted context omitted.

You already knew what you were getting into when you bought it, and Apple is far from having a monopoly.

I feel like this is a counter productive non-solution. The free market, in this case, isn't as free and full of competition as we would like. Smartphone OS's are basically a duopoly, and Android has serious challenges of its own. That being said, a choice has to be made because two different entities have mutually exclusive rights: Do you side with an individuals' right to install whatever they want on a device they…

Except that it takes 5 mins even for a non-technical person to install CalyxOS and you get full control over your device and what apps you install using between FDroid and Aurora Store with 100% feature parity with mainline Android.
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