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Adventure game graphics with DALL-E 2

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Re: Adventure game graphics with DALL-E 2

#21
post #10

Earlier quoted context omitted.

Makes me ponder what kind of video games an _advanced_ AI could create on the fly. People talk about the impact of DALL E on art, but what if it goes _further_? How complex of an RPG world could an AI build around a player? To the naysayers; decades ago it was impossible for a computer to display images like the ones DALL E makes. For a good chunk of computer history even holding these image bytes in memory would hav…

https://play.aidungeon.io/

AI dungeon is neat, but it isn't really like playing an RPG (pen and paper or computer). First off, the AI mostly tells the story you imply. Second, there's no mechanical game-play, it is all story.

It is an interesting glimpse into the future, though.

Re: Adventure game graphics with DALL-E 2

#22
The ending paragraph is great imo.

> and the not too distant future will be saturated with extremely plausible-looking gibberish.

Humans are good at deceiving each other. How to avoid making us end up deceiving ourselves collectively?

HAL 9000 didn't have to explain itself.

Re: Adventure game graphics with DALL-E 2

#24
Holy Crap! I was just thinking about this as I was using DALLE and TripMind!

I also thought that childrens book illustrations will be interesting, as well as illustrating books actually written by children.

I was thinking RPG avatar/monster icons...

Re: Adventure game graphics with DALL-E 2

#25
post #2

These sort of complex 2D environments are a nightmare to work with in adventure games, since you have to manually detail where the player character can go, how the character should grow/shrink to simulate perspective, etc. I checked a video of Milkmaid of the Milky Way (2017) and sure enough, the environments are 3D with heavy stylization. Characters are animated in 2D but positioned and rendered as billboards or sim…

GPT5 Prompt: The following is a detailed storyboard for a graphical text adventure set in the style of “Sam and Max Hit the Road” where the game concept is a space detective story akin to “The Little Prince” meets “Nancy Drew”

Re: Adventure game graphics with DALL-E 2

#26
I started off feeling hopeful/excited by OpenAI, GPT-3, DALL-E, etc, as a creator/writer. As time has progressed and I've used these tools and other machine learning tools to create media, I've become disillusioned. It feels as if this is about to explode an existing problem, namely, there's too much content in the world already. Lowering the effort bar for content creation and generation is, in some ways, going to cause a deluge of low-quality/mid-quality content to be generated.

I wonder if we'll see a new generation of "editors" showing up to help curate and provide some guidance in terms of what to play if you're limited on time. I often go through the new releases on Steam and I'm amazed at how many games are released that have zero reviews, or less than 5 reviews, yet people are still constantly releasing more and more. I'm sure some of those games are masterpieces, but will never see the light of day.

Re: Adventure game graphics with DALL-E 2

#27
Here are a couple I did:

>looking up at a massive art deco archway with huge beautifully ornate door, tessellated like the ceilings of Iranian holy mosques with the dimensions symbolizing sacred geometry and celestial lighting 8k detail*

https://imgur.com/gallery/QulgbtM

-

https://imgur.com/gallery/GNgZ4hu

https://imgur.com/gallery/TIBALCT

Re: Adventure game graphics with DALL-E 2

#28
After seeing all the DALL-E 2 posts it's pretty clear that interacting with it is an art and not a science. If black box AI continues to improve I predict an emerging profession of "AI Prompters" whom others will pay to get the desired outputs out of AI tools.

Re: Adventure game graphics with DALL-E 2

#29
Really great example of using generation as a tool rather than a crutch. Inevitably techniques will be developed to use it to create new never before imagined styles that still speak to us at an instinctual level despite the inhuman steps along the way.

Re: Adventure game graphics with DALL-E 2

#30
post #26

I started off feeling hopeful/excited by OpenAI, GPT-3, DALL-E, etc, as a creator/writer. As time has progressed and I've used these tools and other machine learning tools to create media, I've become disillusioned. It feels as if this is about to explode an existing problem, namely, there's too much content in the world already. Lowering the effort bar for content creation and generation is, in some ways, going to c…

> It feels as if this is about to explode an existing problem, namely, there's too much content in the world already

Imagine applying that same perspective to software, pre-github.

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