Live data from Hacker News

Ask HN: What is something you built but never marketed?

news.ycombinator.com

111–120 of 306 posts

Re: Ask HN: What is something you built but never marketed?

#111
https://livepass.io/_index.html

In 2019 i started building a video platform allowing you to do both 1/1, 1/many and streaming, setting up booking and charging.

Then covid, then zoom exploded then we kind of killed it, but it's fully functioning.

https://www.realwork.ai Also in 2018 I started building a field management platform for remote teams like construction, retail etc.

We got our first client in 2020, then covid happened and the entire industry closed down. The app is fully functional, the backend is fully functional and we are currently in talk with someone who want to get into the construction industry.

Re: Ask HN: What is something you built but never marketed?

#112
A vCard parser and validator. The original Python code was clunky, and I've tried to reboot it in both Java and Rust. In the end I've always fallen back to Python, spent a few days bringing things back up to a half-decent state, and then table-flipping at the packaging stage. It will probably never get to a good state, but it's useful for me.

Re: Ask HN: What is something you built but never marketed?

#113
I've build BlueRetro [1] an universal Bluetooth controller adapter for nearly all pre-USB gaming console. I've been working on it for the last three years. I entertained the idea to make and sell the hardware myself. But in the end I learned that's it's not something I'm interested to get into. What I really like is working on the software.

In the end this pivoted into a more community driven project where multiple makers are selling various variations of the HW and giving me a cut of their profit to support the SW development.

Recently I even got a Chinese company, notorious for selling "clone" of OSHW projects, to support the SW development as well via GitHub sponsor.

I wrote a retrospective of last 3 years [2].

[1] https://github.com/darthcloud/BlueRetro

[2] https://github.com/darthcloud/BlueRetro/discussions/289

Re: Ask HN: What is something you built but never marketed?

#114
I built erraticpacket.com

It exists, has a handful of users per day, but I don't market it because it isn't margin positive and certainly wouldn't be with any money diverted to marketing.

It currently gets about 2 minutes of my life per week dedicated to it.... And that's it - times up for this week, bye!

Re: Ask HN: What is something you built but never marketed?

#115
post #77

Earlier quoted context omitted.

How much does it cost for a GPU accelerated VM in the cloud? It would be great if there was an automated way to spin up a VM, install your software and then destroy the VM when you're done. After all, GeForce Now and Google Play don't let you play your full Steam library.

About $0.5 per hour for a 3080 equivalent. And yes, I have an image that I can spin up on-demand.

This seems to be a neat setup. I've found this script a couple days ago: https://github.com/gcloudrig/gcloudrig

(haven't given it a try just yet but surely looking forward to)

Re: Ask HN: What is something you built but never marketed?

#116
- A OSS Mutual Funds API for India: https://mf.captnemo.in/

- A public dataset of a powerbank-on-rent provider in India: https://captnemo.in/plugo/

- OpenAPI specifications for some Indian companies: https://stoplight.captnemo.in/docs/simpl/, https://stoplight.captnemo.in/docs/kuvera/

- Publicly updated dataset and release feed of edits to Indian Securities (ISINs): https://github.com/captn3m0/india-isin-data

- Re-published Joel Spolsky's HgInit on GitHub pages as a proper Jekyll website: https://hginit.github.io/

- A regex based validator for Indian PINcodes: https://github.com/captn3m0/india-pincode-regex

A lot more at https://captnemo.in/projects/

Re: Ask HN: What is something you built but never marketed?

#118
About half of the 30 or so bands I have played with have been abandoned after a couple of gigs, or non at all.

Mostly I've only just played music for fun. It's much more fun (and certainly easier) playing at some friend's house every week for 18 months than it is to book performances, market the band, produce works for the public, etc.

I have a sticker on my truck that says "This Sticker Will Last Longer Than Your Band", and that's been true.

I don't regret learning to play the entirety of Dark Side of the Moon and performing it once. I know so much Grateful Dead. I've play dozens and dozens of original songs written by friends that won't ever get any attention outside of the 20 people who were paying attention at some bar.

I've also played with more commercially focused endeavors and have an idea of the horrors of trying to tour and manage the commercial aspects of music. It's not like most of these bands were any worse or could not have been marketed.

I've played with a lot of folks who have only ever been in one or two bands.

The thing I find interesting about all that is this point:

they usually vastly underestimate how much work it takes to market a band

and at the same time (I find this a little beautiful) they vastly underestimate the goodness of their own musical output.

Just because projects don't succeed commercially does not mean they aren't well made or that these projects are not worth doing in as things in themselves.

Re: Ask HN: What is something you built but never marketed?

#120

I built my own GeForce Now / Google Stadia clone for up to 8 gamepads to connect to the same instance. It's GPU-accelerated, UDP-based and all C++. It works well and I still use it with friends and family to play games together. I even designed a logo, registered it for an EU trademark, and made t-shirts. But when Steam Remote Play Together was announced, I decided that there wasn't a market for it anymore, so instea…

There is a tremendous market for low cost reliable remote viz software.
Post reply on HN