When I look at this I can’t help thinking that desktop UX reached its peak (or plateau?) three decades ago. What improvements have there been since System 6? Perhaps multiple desktops, tabs, and universal search (e.g. Spotlight) but those improvements feel more incremental than fundamental.
System.css: A design system for building retro Apple interfaces
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Re: System.css: A design system for building retro Apple interfaces
#32When I look at this I can’t help thinking that desktop UX reached its peak (or plateau?) three decades ago. What improvements have there been since System 6? Perhaps multiple desktops, tabs, and universal search (e.g. Spotlight) but those improvements feel more incremental than fundamental.
Tasteful color UI elements (System 7). Unicode support. Multitouch trackpad gestures for window/app management. Dragging data and files between applications (System 7 Pro, IIRC). The ability to run more than one application at once (MultiFinder, but really only standard in System 7). Not having to manually allocate the amount of RAM an app should use (Mac OS X). The zoom box actually being useful (System 7). Being able to move (some) modal dialogs (System 7). Finder being able to do more than one file operation simultaneously (Mac OS 8). Window minimization (Mac OS 8). Menus that don't require you to keep holding the mouse button down (Mac OS 8).
Countless others, really -- System 6 is a very different UX. There's likely some element of modernity you'd actually miss.
Re: System.css: A design system for building retro Apple interfaces
#33https://www.senzilla.io/software/nexus/ A classless CSS framework that makes content look like it would have in the very first web browser – the Nexus browser.
Re: System.css: A design system for building retro Apple interfaces
#34Site is broken in Firefox on an iPhone.
Re: System.css: A design system for building retro Apple interfaces
#35Re: System.css: A design system for building retro Apple interfaces
#36Here's an incorrectly centered checkbox, in three different ways, in Safari, Firefox, and Chrome: https://imgur.com/a/bSziuRd
Re: System.css: A design system for building retro Apple interfaces
#37Lots of inconsistencies. What browser was this developed against? Here's an incorrectly centered checkbox, in three different ways, in Safari, Firefox, and Chrome: https://imgur.com/a/bSziuRd
Re: System.css: A design system for building retro Apple interfaces
#38I collect these novelty CSS things for fun! here https://github.com/sw-yx/spark-joy/blob/master/README.md#fun... - [NES.css]( https://github.com/nostalgic-css/NES.css ): NES.css is a NES-style(8bit-like) CSS Framework. - [PSone.css]( https://github.com/micah5/PSone.css ): PS1 style CSS Framework, inspired by NES.css. - [LaTeX.css]( https://latex.now.sh/ ) - Operating System CSS - [98.css](https://github.com/jdan/98.c…
Re: System.css: A design system for building retro Apple interfaces
#39I collect these novelty CSS things for fun! here https://github.com/sw-yx/spark-joy/blob/master/README.md#fun... - [NES.css]( https://github.com/nostalgic-css/NES.css ): NES.css is a NES-style(8bit-like) CSS Framework. - [PSone.css]( https://github.com/micah5/PSone.css ): PS1 style CSS Framework, inspired by NES.css. - [LaTeX.css]( https://latex.now.sh/ ) - Operating System CSS - [98.css](https://github.com/jdan/98.c…
For some reason, HackerNews does not render all the links correctly in this comment
Prefixing a line with two spaces does this.