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Show HN: 1024, a 2048 Puzzle Game

1024-game.netlify.app

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Re: Show HN: 1024, a 2048 Puzzle Game

#21
post #6

That was fun! But I was able to solve the puzzle by continually rotating the same direction. I bet this was tried, but what's play like with the same game mechanics of this version, but with the original game play, where each move gives you a new block?

2048 was similarly flawed (cycle up, right, down, left to win), so I doubt a new block on each turn will solve the issue any more than it did for the original.

Well, shit.

Re: Show HN: 1024, a 2048 Puzzle Game

#22

That was fun! But I was able to solve the puzzle by continually rotating the same direction. I bet this was tried, but what's play like with the same game mechanics of this version, but with the original game play, where each move gives you a new block?

Sure that solves the puzzle in 27 moves. So try to solve it in less moves.

It doesn't feel very engaging - it just becomes a game of golf.

Re: Show HN: 1024, a 2048 Puzzle Game

#23

Earlier quoted context omitted.

Sure that solves the puzzle in 27 moves. So try to solve it in less moves.

It doesn't feel very engaging - it just becomes a game of golf.

Or more like a lock combination. I wasn't aware the blocks weren't random.

Re: Show HN: 1024, a 2048 Puzzle Game

#28
post #6

That was fun! But I was able to solve the puzzle by continually rotating the same direction. I bet this was tried, but what's play like with the same game mechanics of this version, but with the original game play, where each move gives you a new block?

2048 was similarly flawed (cycle up, right, down, left to win), so I doubt a new block on each turn will solve the issue any more than it did for the original.

I just tried this a few times, I don't win. I get to 256, even tried on different implementations.

Re: Show HN: 1024, a 2048 Puzzle Game

#29
post #13

You have a pause in there where the tiles take a moment. Please let us use that pause to rotate a second time before the tiles fall so we can also get the pieces to move across the board rather than just slide parallel.

I think the restrictions make the game more interesting. However the pause is a bit annoying. If you make a move before the animation finished then it should either speed up the animation or skip it.

Re: Show HN: 1024, a 2048 Puzzle Game

#30

That was fun! But I was able to solve the puzzle by continually rotating the same direction. I bet this was tried, but what's play like with the same game mechanics of this version, but with the original game play, where each move gives you a new block?

> But I was able to solve the puzzle by continually rotating the same direction. I’m not gonna ruin the original game’s mechanics for anyone who hasn’t already had them ruined, but I will say I recently tried exactly this strategy in the original and it gets you surprisingly far. But it’s definitely not a winning strategy.

I've spent unhealthy amounts of time playing 2048, and so far the best strategy I have come up with is never swipe up unless absolutely necessary and even then swiping up will likely cause the game to end in the next few moves (unless you get lucky and resolve the stuck block in some way)
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