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Show HN: Figure is a daily logic puzzle game

figure.game

51–60 of 117 posts

Re: Show HN: Figure is a daily logic puzzle game

#55

This game was fun enough that I could see there being some real money to be made here if you play it right, good luck! https://www.nytimes.com/2022/01/31/business/media/new-york-t...

Wordle’s growth peaked shortly after it was bought for 1 million by the New York Times at roughly $3 per user.

- To see the decline, here are some links:

https://trends.google.com/trends/explore?q=wordle

- Look at the decline of tweets per day found here:

https://mobile.twitter.com/WordleStats

Re: Show HN: Figure is a daily logic puzzle game

#57

This game was fun enough that I could see there being some real money to be made here if you play it right, good luck! https://www.nytimes.com/2022/01/31/business/media/new-york-t...

Wordle’s growth peaked shortly after it was bought for 1 million by the New York Times at roughly $3 per user. - To see the decline, here are some links: https://trends.google.com/trends/explore?q=wordle - Look at the decline of tweets per day found here: https://mobile.twitter.com/WordleStats

Yes, if the goal was to make money, Wardle struck at exactly the right time, right at the peak.

Re: Show HN: Figure is a daily logic puzzle game

#58

Neat game. I was bored so I wrote a little brute-force solver in my toy language. Takes almost a minute to solve today's puzzle though: http://paste.pr0.tips/hgs

Your language feels Haskellish, with some Rust-like syntax and mutation thrown in. Were those languages inspiration?

Re: Show HN: Figure is a daily logic puzzle game

#59

Curious, why did you pick a .game gTLD, which costs a few hundred a year, every year?

That stuck out to me as well, given the mention of free tiers on other services. The .game TLD's rates are unfortunately prohibitive for side project games. .games is affordable, though.

Re: Show HN: Figure is a daily logic puzzle game

#60

Curious, why did you pick a .game gTLD, which costs a few hundred a year, every year?

Naming things to be unique and memorable is difficult, and finding a good domain is a big part of that when your product is a website. It wasn't my first choice to support the price gouging of .game, but after a lot of deliberation and some very helpful feedback I got about the not-very-good original name of this game (which had a .app domain), I decided to just go for it. Also Namecheap had a good deal on the first year, which took the edge off a bit. After living for it for a month or so, I rather like the name/domain figure.game, so I don't regret the decision.
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